Empires, the award winning Half-Life 2 mod, combines the best of the first person shooter and real-time strategy genres. Fight as either the Northern Faction, remnants of the fallen nation of Jekotia, or as the imperial Brenodi Empire. Empires features:
Version 2.29 is the latest patch for the long running HL2 mod, Empires. Three official maps, emp_district402, enp_cyclopean, and emp_escort have been improved. We have also updated the commander's research tree to improve balance and gameplay.
The Empires mod team is back with another update to our long running HL2 mod. While previous releases have focussed heavily on the FPS parts of the mod, we haven't forgetten the RTS experience. With that in mind, we've updated the commander's research tree to provide a better balance of weapon and tank research.
Additionally, we have continued our series of official map updates to include emp_cyclopean, emp_district402, and emp_escort. Emp_cyclopean has always played well, but now it also looks stunning with improved textures. Emp_district402 now includes a sudden death mode, where after 45 minutes both sides have to duke it out without being to respawn or revive. Where in previous releases we've focussed on the first parts of the emp_escort, in this latest patch we've turned our attention to that last few flags. Finally, we hope you'll be pleasantly surprised with the changes we've made to the grenadier classes secondary weapon, the mortar, which is now faster, smoother, and more effective.
Empires v2.29 features:
Balance update of the commander research
Updates to official maps: emp_district402, emp_escort and emp_cyclopean
New sudden death mode for emp_district402
Updates to the grenadier's weapons
Here are some pictures showing the changes to emp_escort and emp_cyclopean. Most of the work on emp_escort has focussed on the last flag, while emp_cyclopean has gotten a visual makeover.
Custom vbsp.exe that is replacement for source2007/vbsp.exe for mappers that want to compile maps using LightmappedParallax.
Reverted RPG speed to 1200.
- Added geometry to last flag, added back pathway from 2nd flag once BE caps.
- Added pathway for BE at new tunnel on first flag.
- Raised skybox so you can fire mortar upward in most sections of the map.
- Added doors to the canal/tunnel on 4th flag that are opened when you build the bridges.
- Reenabled level 3 turrets.
- Brenodi starts with 1 million resources.
- Disabled bleed.
- Enabled sudden death with no revive after 45 minutes.
- Moved capture points to make defense at the back viable strategy.
- Changed tickets to 150.
- Shallowed water.
- Fixed tree translucency.
- New textures and new water included.
- Flattened areas outside of main bases so barracks can fit.
- Moved 1 of the center refineries.
- Refineries start as built.
Default values for cvars in server.cfg.
Changed mortar reload animation rate from 27 FPS to 40 FPS.
Can holster mortar at any time.
Draw crosshair as red even hiding.
Changed Brenodi chat color to closer to purple.
Mortar shells don't collide with teammates.
Disable revive and squad revive on non-commander maps when sudden death starts.
Don't show scoreboard after game ends.
Changed commander name color to show health of most damaged armor side and vehicle body.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Empires. We love games like Half-Life 2 that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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