This mod wants to keep the original FoC experience, just with improved graphics, while adding a few units to keep it interesting.

This means new models and textures for almost all units. It also ramps up the difficulty so that the game remains challenging even after you've learned how to play it. All changes will only apply to space, ground is uneffected, as I'm not a big fan of ground combat.

What I'd like to do in the mod is make the higher tier units more dangerous, so that when you see a Star Destroyer it will be a larger threat than in the vanilla game. I do this not by giving the ship higher shield points, or add more hardpoints, but by making some of the hardpoints untargetable. This will ensure the ship is a threat right up untill it blows up, thus making larger ships with more health more dangerous for a longer time. Higher tier ships will also cost more.

The mod will also add one additional tier of battleship above the normal Star Destroyer, Mon Calamari Cruiser and Keldabe Battleship, though seeing one of these will be a special occasion and plenty of reason for panic.

This is my little love project, besides my main mod, Old Republic at War ( Moddb.com ) Sometimes I get a little sick of all the Old Republic era stuff and want to do something closer to the original game, in a different time line.

Constructive critisism is appreciated and taken into consideration, and occasionally I'll make a poll about something to get different opinions on the subject, though the final decision remains mine. No unit requests.I reserve the right to write back an angry response or flat out ignore you.

This is my interpertation of an updated FoC, I like to think I have high quality standards and I always try to improve the mod in all ways, graphical, gameplay related or otherwise.

I hope you enjoy your stay here and that you're as excited for the mod as I am!

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12 comments by Jeroenimo on Dec 19th, 2014

So the Empire and Rebels have quite enough starships as of now imo, and a lot of them are fully done. Some still need either their hardpoints made targetable or fires added. I don't see this as a priority.

What I do see as a priority is moving to the Consortium because they've got quite a bit of stuff that's unfinished. First off I'm going to introduce 2 ships as heavy frigates: The Valiant class and the Legacy class. Both Republic warships that I like a lot but haven't ever made. I might actually add even more clone wars era ships to the Consortium, we'll have to see.

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Imperial Ship Pack

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Post comment Comments  (80 - 90 of 493)
Dzev Sep 27 2014, 11:06pm buried:


Well, you are not big fan of ground combat...
But if EaW had only space skirmishes I think it would be a pretty much failed game (if with same mechanics)
both of these parts have lack of many features and have no replability if separated
So I think glactic conquest is only and best way to play EaW/FoC
Due to this GC was expanded in some mods...

So as for graphicals update, I think ground units deserve it too if there no any other reasons.
So what author would say?

-5 votes     reply to comment
TinMan. Sep 28 2014, 10:37pm replied:

What are you trying to say? From what I am reading, it looks like you are just complaining about the game....Geroenimo has already said this will be a space combat mod only, so deal with it..

+2 votes     reply to comment
Dzev Sep 29 2014, 4:46am buried:


Is my English that bad?
Why no changes to ground if this is just a f***ing small graphical improvement? To see a half assed game because someone is not a fan of or just lazy to do it?
Now my comment sounds better? I don't think so.

-9 votes     reply to comment
Jeroenimo Creator
Jeroenimo Sep 30 2014, 12:49pm replied:

A "f***ing small graphical improvement"?

You obviously have not a single clue how long it takes to create a starship model, it's texture, then rigging it and coding it ingame.

There's a reason games take years to make with entire teams of people working on it 40 hours every week.

If you cannot appreciate all my hard work that is clearly visible here, and think of this as "just" a "f***ing small graphical improvement" from watching all the pictures and videos I've uploaded then GTFO of my mod site.

+14 votes   reply to comment
Formous Oct 6 2014, 4:31pm replied:

From your work in ORAW Gero, I hardly think anything you have done here is a simple graphical improvement. Your ORAW mod is already one of the best out there, and it is fun having longer capital ship fights there. Your mods look great, play well, and are quite fine. The only thing ground really needs anyway are Ai pathing updates and new maps, and I have a feeling someone out there has mods to improve just that. Dzev is a small minority and apparently he can't comprehend reading the description. With google translate about, he has no excuse not translating your description to his native tongue either.

+3 votes     reply to comment
Dzev Oct 3 2014, 6:08pm buried:


So much ambitions... lol
still have no idea what is it
a graphical improvement or pack of random units like Old Republic at War
Or none of these..
Possibly will see it later...

-9 votes     reply to comment
Pieboybom Oct 5 2014, 3:02am replied:

if you read the description you would know. its a graphical enhancement of the original game, while adding new units to keep things interesting. ORAW isnt a pack of random units, if you had read anything about star wars you would know those are old old ships.

+1 vote     reply to comment
Dzev Oct 7 2014, 5:22am replied:

But how many of them? Probally some of them made from scratch due lack of concepts, some totally SW non related, no ground units either...

-1 votes     reply to comment
Pieboybom Oct 7 2014, 6:33am replied:

look through the images and count them. if you can count that high.

+1 vote     reply to comment
Khanti Sep 30 2014, 1:48pm replied:

Well said.
But if you will be so far with the mod that release date will be "soon" I could arrange for you land part of mod WITHOUT any graphics improvement. Just logic, fire ranges, infantry vs. vehicles, mixed squads. In vanilla land combat is not very entertaining anyway.

0 votes     reply to comment
Pieboybom Sep 29 2014, 5:12am replied:

no, your just an ***. if you dont like the mod, go find another. and just a small graphical improvement?? his is a hell of alot better then the original game. its his mod, not yours. if he doesnt want to do an aspect, he doesnt have to.

+4 votes     reply to comment
Pieboybom Sep 27 2014, 1:48am says:

with teh hardpoints, i dont know if you would have the patience to do this, its just an idea, make two releases. one where there are no hardpoints for those that want the mroe realistic experience, and another release where there are hardpoints for those that like the strategic aspect. just throwing the idea out there

+1 vote     reply to comment
Jeroenimo Creator
Jeroenimo Sep 27 2014, 8:58pm replied:

Definitly don't have the patience for that.

+2 votes   reply to comment
Pieboybom Sep 28 2014, 8:14pm replied:

hehehe, i didnt think so. if you would like, i have a tiny bit of experience with that kind of work. :)

+1 vote     reply to comment
GrandMoffbob Sep 26 2014, 9:32pm says:


+1 vote     reply to comment
Pieboybom Sep 27 2014, 1:45am replied:

he wont give it. its a one man project he does for fun.

+2 votes     reply to comment
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