This mod catapults Empire at War into 2018. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
I've finally "finished" the massive rerig of the Imperial ships with Elratie's new textures. With that comes new hardpoint lay-outs for almost every ship. Sometime in the future I'll recode the hardpoints.
The Venator, a joint endeavor between Elratie and myself, is now finished. Looks great. Neutrally buildable on worlds that can build Republic ships.
The Acclamator Assault Ship, now an actual assault ship with heavy proton torpedo launchers and other weapons that don't suck, is now neutrally buildable on planets that can build Republic starships.
The Empire gets special Acclamator II and Acclamator III variants with ridiculous weapon upgrades, for when you absolutely have to blow holes in every capital ship you can find. Special thanks to Steiner for allowing me to work with this Acclamator model.
The Victory Star Destroyer has been repurposed to a long range support ship. It retains its super heavy concussion missiles, which are not targetable. It now also has 1 ion cannon battery, 2 turbolaser batteries, and 2 long range standard concussion missile launchers. Hey look guys, it has its vanilla weapon lay-out back.
Imperial Escort Carrier now comes in black. And only black.
You've already seen the Imperial Star Destroyer in action with the new hardpoint lay-out in that one video. If you haven't yet, watch this: Youtu.be