A mod that wants to keep the original FoC experience, just with improved graphics and higher funfactor, while adding a few units to keep it interesting.

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RSS feed Report content Keldabe Battleship so far (view original)
Keldabe Battleship so far
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Killshot666
Killshot666

The main question on my mind is, will it actually be able to best a star destroyer? or is it just an even match up? Great work on the model!! Looking forward to seeing it in action. Keep up the awesome work!

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Jeroenimo Author
Jeroenimo

Haven't tested it vs a star destroyer yet, but I think an ISD would win because of its far supperious armerment. Though Tybers ship would probably be able to blast an ISD to pieces with a few shots, still deciding on how powerful I want that special to be. Also note a Keldabe is far cheaper and smaller than an ISD.

And in the mod an ISD is supposed to be very powerful (and costly), something to fear, like it was in the movies.

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Killshot666
Killshot666

My only argument towards the Keldabe Battleship would be that while it is cheaper and smaller than an ISD it is still a product of Mandal motors. And we all know that Mando ships tend to be pretty damn tough and have a nasty bite. Just ask the Vong.

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chrissi303
chrissi303

Those "things" are looking like giant missiles.

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Jeroenimo Author
Jeroenimo

Heh, though I like your way of thinking, completely off ;)

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Killshot666
Killshot666

Im thinking some kind of "pulse blast".

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Afro-yoda-ninja
Afro-yoda-ninja

No, of course Geroenimo you wouldn't be satisfied with that now would you... ;) well done

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Jeroenimo Author
Jeroenimo

Well I actually asked strobe for some pointers with the texture but so far he's not taken a look at it so I decided to call it quits and started rigging it. After that I neglected the texture again and started to code it and now I have it functional ingame and I really should get back to the texture. Then again I should also have done that for the Acclamator, and in my ORAW mod the Harrower II, the Harrower I...and that list goes on lol. So not sure if I'll ever get around to "finishing" it properly, but it's good enough for right now.

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videogamelover
videogamelover

is it going to be stronger than the original rom in-game

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Afro-yoda-ninja
Afro-yoda-ninja

Weaker I hope...! G is right that a Star Destroyer should be stronger...

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EclipseStardestroyer
EclipseStardestroyer

Amazing detail and work! Can't wait to see Tyber's new blast ability. :)

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fr0st47 Online
fr0st47

very nice job, -G

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somethingorsomeone
somethingorsomeone

Giant nipple lasers?

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sinay
sinay

Damned gorgeous, I remember a keldabe being able to best an ISD in vanilla foc easy.

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Jeroenimo Author
Jeroenimo

Thank you ;)

And yeah I do agree, that's what I want to change, the leech shields ability has been removed for example, that was just rediculously OP.

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Mitthrawnuruodo
Mitthrawnuruodo

yea If the consormptium could be a bit more balanced that woulld be great. Great work btw.

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oOXyroxOo
oOXyroxOo

this is art!

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Plejadenwolf
Plejadenwolf

Why!? Why the hell didn't Petroglyph (or another game company which makes Star Wars RTS-games) hire you? This unit looks so awesome that it should have been in the main game. It's amazing! Can't say more about it without using superlatives.

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wolf_2.0
wolf_2.0

the new Keldabe looks awesome, especially the new wing shape.
It got something of an stardestroyer but in it´s own style.

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DarthRevan39
DarthRevan39

Thats awesome! Though I think that the Keldabe was supposed to be a formidable opponent to an ISD mkII, its your mod so make it how you want to!

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Nenjamonky117
Nenjamonky117

This... makes me all chocolatey inside. Now all we need is some pics of the Aggressor. ;D

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Jeroenimo Author
Jeroenimo

Not actually sure what I want to do with the Aggressor class, 2 giant cannons are pretty unique but also a bit weird, I might replace it with something different. But as Í said I'm not sure yet.

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Afro-yoda-ninja
Afro-yoda-ninja

Do you know, I actually don't think the Aggressor should be changed that much? I reckon it's a tad overbalanced, as with all the consortium stuff, but otherwise I think it's a good ship? It can be really powerful but equally it can be outflanked or counterattacked easily - I defeated one with a Nebulon B once. It provides great scope for tactics, so I really don't mind it as it is :)

If you wsnted an opinion on it...

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Afro-yoda-ninja
Afro-yoda-ninja

*wanted

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Jeroenimo Author
Jeroenimo

Very fair point, I'll leave it be. Vengeance is heavily changed btw, that ship now has a completely different role.

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Afro-yoda-ninja
Afro-yoda-ninja

Maybe make it a smidge more expensive if you think it's necessary but yeah, awesome :D I agree with changing the Vengeance frigate too :)

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Apohkalypz
Apohkalypz

I agree, just update the texture and it is still a fantastic ship killer.

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wheelmandan
wheelmandan

Hey Jeroenimo how much of these ship are made by you? or do you have some helping you out, and i like that your making new ships give it a fresh new look. for old ships and new ship look like yea we are going to blow up all of your ships.

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Description

Have been working on the Keldabe battleship the last couple of days as you can see, this is what it has so far. Have made a great breakthrough with the special ability I had in mind, specificly for the hero variant, moving Tyber over from an Aggressor to a Keldabe, but don't worry, he wont lose his blast ability, infact after a lot of thinking and coding (animating too, my first time animating something) I've got something way cooler in store than a puny green blast.

I do intent to change the texture a bit here and there, as I'm not completely satisfied with it, but I feel it's enough to show it off. It's already ingame, but showing a screenshot would ruïn the special ability surprise, so a shot from the model viewer will have to do for now.

Model: Geroenimo
UVW: Geroenimo
Texture: Geroenimo
Rigging: Geroenimo
Animation (not visible): Geroenimo

Small pointer: The special ability has to do with those *things* in front of the engines...

Enjoy,
-G

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