This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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Report RSS Home One Crash: Fixed (view original)
Home One Crash: Fixed
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NapoleonImperator92
NapoleonImperator92 - - 9 comments

I feel like this means we are going to get a patch soon. Does my intuition fail me?

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Guest
Guest - - 689,296 comments

As long you don't invade russia with the current weather.

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Jeroenimo Author
Jeroenimo - - 6,765 comments

That's not a terrible idea actually. I'll release the Home One crash fix seperately.

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stlurz
stlurz - - 54 comments

Remembering my crashes, truly most of them were when the Home One particiopated in the battle.

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Jeroenimo Author
Jeroenimo - - 6,765 comments

It seems only about 30% of people have these crashes, but they have them constantly. It's so annoying as a mod creator to have a working mod and have people tell you it's fine, and then have this small number of people constantly complaining about game crashes. It's very frustrating.

Eventually we found it and we got rid of it.

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stlurz
stlurz - - 54 comments

It works fine for me when I fight Empire vs Underworld, even if the enemy throws a shitload of Lucrehulks on me or if I destroy tons of fighters with Conqueror's superlaser. And there's bloody rebels, when I got fps drops and crashes, even on minimal graphics settings. From my observation there's 3 factors leading to crash: missiles (rebel ships have more missiles than Empire and Underworld ones) and missiles+big groups of destroyed starfighters, Nebula SD and Home One. Another annoying thing which makes saving inside the battle pointless except for the crash preventing: all destroyed ships appear on the map after load and blow alltogether.

I get constant crashes on my current save, because rebels have Home One, Nebula and tons of Liberties and AAF2s (120 limit fleet) that I can't destroy on the defense because of crashes, and the only option is to hit and run with my ISDs, getting 1 or 2 AAFs or Liberties before the crash, which drives me mad, because I want a glorious decisive victory with tremendous rebel casualties. Not to mention wasted time, when the crash appears.

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HelloThere.
HelloThere. - - 82 comments

But, what happening?

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Description

The Home One related crash that some people were experiencing has been hunted down and defeated.

The culprit was a faulty shield generator hardpoint, which has since been promptly removed. Special thanks to MrD for finding and testing this extensively.