This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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Report RSS Bellator hardpoints and shields (view original)
Bellator hardpoints and shields
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JC123
JC123 - - 215 comments

It seems like a good idea to give this unit a different shield type. It sets itself apart that way.

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oOXyroxOo
oOXyroxOo - - 710 comments

this thing just looks so overpowered xD

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pincuishin
pincuishin - - 572 comments

Well this IS the Empire we're talking about.

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Seregruth
Seregruth - - 795 comments

Looks really cool,though not really imperial-like...

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JayTheGam3r
JayTheGam3r - - 1,869 comments

Hey Geroenimo can you make a game play vid demonstrating the rebellions fire power?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Sadly, it doesn't have any. They do have a lot of other things though. That's called asymetrical warfare, much like what ISIS is doing against us. Only the rebellion have a tier 5 warship that disables all other warships, and ISIS doesn't, so they have that going for them, which is nice.

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oOXyroxOo
oOXyroxOo - - 710 comments

how can they disable all warships with a tier5 warship? :0

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Jeroenimo Author
Jeroenimo - - 6,765 comments

I explained that about 50 times already on videos and pictures of the nebula.

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oOXyroxOo
oOXyroxOo - - 710 comments

I'll see

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Afro-yoda-ninja
Afro-yoda-ninja - - 1,204 comments

I am such a fan of asymmetrical warfare... that was my biggest sticking point with EaW, basically every unit had a direct equivalent. But this... this goooood...

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Exactly, that's why I liked the Consortium in the expantion, such different units.

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Description

So I thought lets change up the shields from blue to green. These shields are a completely magnitude of power after all.

Hardpoints seem totally balanced.