This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

Description

If you use this model in a mod, please credit the original author, Jeroenimo.

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Titan Star Destroyer Free Release
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mighty_moose416
mighty_moose416 - - 501 comments

Beautiful. I know what I'm doing when I get home!

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Popkorn66
Popkorn66 - - 10 comments

<moist>

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Shadow0
Shadow0 - - 317 comments

Yes, this makes me moister then an oyster.

I always loved the old Titan Star Destroyers from Conflict in Space and Avengers old mods, but there was never one wich could fit with the high-quality models released these days.

I thank you, Jeroenimo (and Adamancy too!)

On a side note, it bieng merging of the Imperial- and Allegiance-class what do you think a suitable size for it would be? The same length as a Allegiance-class, longer maybe? Shorter?

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deadpoolext
deadpoolext - - 19 comments

Allegiance-class 2200 feets and titan 2800 feets, so longer ;)

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Aetherial87
Aetherial87 - - 449 comments

I'm a little more than moist right now

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Guest
Guest - - 689,349 comments

Hello , How did install this adon? Please thank's

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Striker311
Striker311 - - 554 comments

It's a modders resource so you need to code it in. Not too difficult but it takes some time so look up beginners tutorial for EAW.

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Texshi
Texshi - - 39 comments

How would you get the model in Blender and stick it in another game? like Space Engineers?

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Texshi
Texshi - - 39 comments

Or What was this made in? to convert

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Striker311
Striker311 - - 554 comments

Only program that has an ALO converter is Max 7,8, & 9 I believe so you would need one of those programs to convert it for use in EAW. I've heard that blender can convert it to something Max can read since there's several FOC modders who use that to make the model but they are all rigged in Max.

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Texshi
Texshi - - 39 comments

I figured it out a few days after commenting it's a broken hull in Space Engineers cause of..i dunno i don't mess with this stuff all newb Egyptian to me but so I got what a jumbled mess but i did do it! Thanks though

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capshades
capshades - - 53 comments

Is burnstrobe really that giant of an ***?

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Guest
Guest - - 689,349 comments

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Guest
Guest - - 689,349 comments

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Shadow0
Shadow0 - - 317 comments

Hey Jer, sorry to bother you again but this one seems to be missing some files too!

Namely:
Engine_Glow_Fancy_White.DDS
Engine_Glow_Blue_wave.DDS
Engine_Glow_Blue_dist.DDS
W_te_rock_f_02_b.DDS
P_PARTICLE_LENS.DDS
P_PARTICLE_LIGHT.DDS
P_PARTICLE_LORD.DDS
P_PARTICLE_NEBULA.DDS
p_explosion_medium1.DDS
p_explosion_medium2.DDS
p_explosion_small4.DDS
Consortium_Lucrehulk_Core_Ship.DDS
Consortium_Lucrehulk_Core_Ship_B.DDS
Veragitor_L.DDS
Empire_Bellator.DDS
Empire_Bellator_B.DDS

P_Ship_Fire_Explosion01
P_Ship_Fire_Small_Explosion01
P_Ship_Fire_Very_Small_Explosion01
P_Ship_Fire_Large01

I know many, if not all these textures and files can be found in your other free releases, but I thought maybe it'd be easier if they're all in the files that needed them too?

Anyway once again I love you for this great release and I can't wait to see your Executor-class :3

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Avatus07
Avatus07 - - 49 comments

Curious, and I did some reading, but is this model going to be in the Empire at War Remake game? Didn't see a changelog on the recent release of the Mod. Just wondering, thanks. :)

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Squidkiller12
Squidkiller12 - - 1 comments

Is this already in the game and if not where do i put the download once i have the mod installed?

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Guest
Guest - - 689,349 comments

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Valiran9
Valiran9 - - 123 comments

Is it just me, or does this ship look a whole hell of a lot like a Resurgent-class?

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