The files for the Lucrehulk, Keldabe/Kedalbe, Valiant, Vengeance, and Droid Tri Fighter. Made by me, please give proper credit!
This is a modders resource, unless you are a modder who can add ships to their game or mods, this isn't useful for you. This isn't the file you are looking for...
These *SHOULD* be all the files you need for the Lucrehulk Battleship, Keldabe/Kedalbe, Valiant, Vengeance, and Droid Tri Fighter. The keyword here is "Should", since more than anything else, I am a master of forgetting to include files in archives. If you find any missing files add a comment and I'll add them asap. You can find more screenshots of the ships by digging through the image section.
This is also a free release! Feel free to mess around with this and use it however you like.
Just be sure to give proper credit when using it.
-Jeroenimo
Hell yeah!
Thanks Jer, always have loved that Lucrehulk.
It certainly is one of, if not, THE best Lucrehulk available in FOC right now.
Thanks man. After spending the time on it that I did, it's good to hear that. I recall specifically wanting a lucrehulk that had a hanger that loops around all the way to the engine section when I first made it, I thought it'd be a nice little detail for those that cared about such things. I always loved hidden detail like that, when I first started playing mods I was always panning around models ingame to look for the tiniest stuff. Old me would've actually been disappointed with the poly-count of the turrets I put on the lucrehulk. Current me thinks that the low polycount is required for minimal lag ingame.
Um i didn't know you were free releasing commissioned ships?
Does that mean you'll free release the Annhilator at some point?
Probably
Beautiful. These should make a lot of people very happy, and increase the quality of a lot of mods in the process. I hate to be that guy, but are there plans to update the Imperial ship pack?
Not currently, maybe later.
Holy **** Jer, I love you man!
Great work and great release!
Wow, I was not expecting to see this when I logged on today. Very generous of you.
Hey Jer, I've been looking in the files and you're missing:
W_ION_SPARKS.dds
Engine_Glow_Blue.dds
P_PARTICLE_LIGHT.dds
P_PARTICLE_LENS.dds
P_PARTICLE_NEBULA.dds
P_PARTICLE_LORD.dds
p_explosion_medium1.dds
p_explosion_medium2.dds
p_explosion_small4.dds
Venator.dds
Venator_B.dds
P_Ship_Fire_Explosion.alo
Like I said before, it's an awesome release and I hope you release more of your (old) models!
See? I told you I am a master at forgetting stuff. I updated the download, all the files are included now.
Well, you're allowed to forget a buttload of stuff since you make such high quality, good looking stuff!
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I bet people would love to use your ships in stellaris if you have any friends there!
You forgot to include the Text_unit and Text_tooltip bit
Edit: Nevermind i actually have existing entries from when i was porting RAW units previously (for my personal mod to help me practice things)
How come the Lucrehulk has no hangar and engine hardpoints?
272/5000
Hello, I'm new to this game, and I love the work they do with the MODS, but I do not know how they are used, someone can explain to me what I need to use them step by step ... I do not use the steam game.
help please, thanks
I speak in Spanish in case someone talks about it
I can help you i making the mods. Contact me if you really meed my help! :)
nice work do you have a death clone for the kedalbe
I haven't seen this being asked before and I hate to be annoying, but is there a converter for ALO files that anyone knows about? I want to import the ships to ue4 for a project but I have no experience in modeling.