Emperor Edition v1
Full Version 9 comments- Check out the images for all changes and additions
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A mod that attempts to finally bring different civilizations to the game, each with their units and some other features.
The Battle of Thermopylae was fought in 480 BC between the Achaemenid Persian Empire under Xerxes I and an alliance of Greek city-states led by Sparta...
The Boshin War sometimes known as the Japanese Revolution or Japanese Civil War, was a civil war in Japan fought from 1868 to 1869 between forces of the...
A free unofficial expansion pack for Command & Conquer: Red Alert 2 Yuri's Revenge, which retells, expands and continues the story of the original game...
The Great War is here! Play as one of the Allied Powers (British Empire, France, Italy, United States, etc.) or as one of the Central Powers (German Empire...
Relive great battles and moments from WW2, the invasion of Poland, Rommel's exploits with the Africa Korps, Operation Barbarossa in all its splendor...
Does this work with NeoEE?
tengo un error en la misión 2 de la campaña asiática que tienes que llevar camiones a una base japonesa y los llevas y el juego se cierra??
hay alguna solucion??????????
Quita el mod.
Hello, I must say this mod is everything i was looking for :) You can upgrade everything... you have closer formation, all building.. just wow.. But I have one big problem when I play campaign (for example Asian 2. mission after sending 5th truck for Japan my game crashes or Asian 3. mission after rescuing Sata city I get CTD after 20 seconds or some missions in Roman campaign) My only solution to continue mission was to remove all db files from EEAOC folder. Now I realize you only have to remove "dbobjects, dbtechtree and dbupgrade" to continue playing without crash. I am very sad because this three files allows you to upgrade anything you need and give you the closer formation :/ I think I know the answer but.. is there any fix for this? :/
Which file controls the unit formations? I'd like to experiment.
I consider this mod a must now having tried it. What it does to space is extremely important for gameplay to be fun in that age and some units now able to fire at air is great. Some notes:
-Needs rebalancing early on. Celtic Warrior is severly overpowered (highest shock stats + terrain walk for low price) and so is egyptian warrior.
-Roman units (legionary, standard and centurion) should be available exclusively in the dark age, for historical accuracy (it being the closest thing to iron age) and balance.
-Some additional editor only units would be welcome. Spanish Cavalry and Persian Immortal especially (as they work well for the default factions of their respective periods)
I am working on renaming everything in the game to having historically accurate names. Tell me if you want this added to the game or as an addon!
What does this mod do?
Wow! Nice one! Can you make a tutorial on how to mod Empire Earth? Or at least tell us how to open data files properly to see the useful information for modding? ;)
Great work! Keep it up mate :)
Read this thread:
Ee.heavengames.com
- It contains the tool "Empire Earth - DB Editor" which I used
- You find a link and short explanation for the extraction tool