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Emperor Edition v1

Emperor Edition v1

Full Version 9 comments

- Check out the images for all changes and additions

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Warhead77777
Warhead77777 - - 278 comments

Does this work with NeoEE?

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Guest
Guest - - 689,207 comments

tengo un error en la misión 2 de la campaña asiática que tienes que llevar camiones a una base japonesa y los llevas y el juego se cierra??

hay alguna solucion??????????

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Atlasfield
Atlasfield - - 1,119 comments

Quita el mod.

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Guest
Guest - - 689,207 comments

Hello, I must say this mod is everything i was looking for :) You can upgrade everything... you have closer formation, all building.. just wow.. But I have one big problem when I play campaign (for example Asian 2. mission after sending 5th truck for Japan my game crashes or Asian 3. mission after rescuing Sata city I get CTD after 20 seconds or some missions in Roman campaign) My only solution to continue mission was to remove all db files from EEAOC folder. Now I realize you only have to remove "dbobjects, dbtechtree and dbupgrade" to continue playing without crash. I am very sad because this three files allows you to upgrade anything you need and give you the closer formation :/ I think I know the answer but.. is there any fix for this? :/

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Emperors_Fist
Emperors_Fist - - 1,091 comments

Which file controls the unit formations? I'd like to experiment.

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Troggly
Troggly - - 37 comments

I consider this mod a must now having tried it. What it does to space is extremely important for gameplay to be fun in that age and some units now able to fire at air is great. Some notes:

-Needs rebalancing early on. Celtic Warrior is severly overpowered (highest shock stats + terrain walk for low price) and so is egyptian warrior.
-Roman units (legionary, standard and centurion) should be available exclusively in the dark age, for historical accuracy (it being the closest thing to iron age) and balance.
-Some additional editor only units would be welcome. Spanish Cavalry and Persian Immortal especially (as they work well for the default factions of their respective periods)

I am working on renaming everything in the game to having historically accurate names. Tell me if you want this added to the game or as an addon!

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ExcaliberDG11
ExcaliberDG11 - - 14 comments

What does this mod do?

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-=Rud_Mor=-
-=Rud_Mor=- - - 14 comments

Wow! Nice one! Can you make a tutorial on how to mod Empire Earth? Or at least tell us how to open data files properly to see the useful information for modding? ;)

Great work! Keep it up mate :)

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Emperor818 Creator
Emperor818 - - 1 comments

Read this thread:
Ee.heavengames.com

- It contains the tool "Empire Earth - DB Editor" which I used
- You find a link and short explanation for the extraction tool

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