and they should fly faster and not like turning cicrles around enemys they should be shooting flying and then coming bakcn and shooting again like the vanilla firehaws with their AA missiles
Halo wars was awesome but if I was you I would I would try and make the warthogs more Halo like. These warthogs are too slow and are there Spartans in this.
The main thing that bugs me are the aircraft. First, The banshee when its turning in the air just looks wierd to me haha. And the Pelican looks wierd when it turns. But I guess that's not something you can change? idk just something i noticed
I felt that the banshees were moving a little slow, and thought that perhaps they could keep the speed of the skrin aircraft that they replaced. Also, I have a curiousity, did you just use shrunken models from the original halo? (A technique I noticed being used in a lot of mods attempting to make C&C: Renegade into an RTS)
Oh, and the Elite upgrade for the grunts, is that the same upgrade nod has that adds a confessor to the infantry and rocket squads? And if so, does it currently, or have plans to, apply to any other types of units?
im going to go with Latros01, the aircraft are bugging me on some movemen, like a couple of times, they went straight through each other 0.O, and the basic movement of the pelican. but apart from that this looks incredible
loading,..
New GUI!
well it is alpha gameplay so it's not bad but needs a lot off work
only thing that's bothering me is that.... aren't banshees supposed to be closed while they are airborn?
The banshee has been changed as with all of the units in the alpha, There is a closed banshee in the alpha but AI love to use the open one
and they should fly faster and not like turning cicrles around enemys they should be shooting flying and then coming bakcn and shooting again like the vanilla firehaws with their AA missiles
Just to confirm each squad of grunts have one elites?
I did not know you could do that. This is getting interesting.
it is a upgrade to the squad, to upgrade look on the icon on the bottom right for the covenant barracks
I have to say, the scrin buildings actually fit the covenant quite nicely.
Another good Gameplay ;)
Youtube.com
Warthog rush! RUN!
basicly what your going for is a halo wars for pc
except halo wars was a terrible game. It should be fantastic using the C&C engine.
the banshees and the wraiths bullets move too slow
will try to fix it for next version ;)
Halo wars was awesome but if I was you I would I would try and make the warthogs more Halo like. These warthogs are too slow and are there Spartans in this.
yes there are Spartans
about the Warthogs we will try to improve their speed
The main thing that bugs me are the aircraft. First, The banshee when its turning in the air just looks wierd to me haha. And the Pelican looks wierd when it turns. But I guess that's not something you can change? idk just something i noticed
It is only an Alpha. It's just a version of "proof" ( To play only a little while) . Anyway, we accept all tips ;D
En.wikipedia.org
I felt that the banshees were moving a little slow, and thought that perhaps they could keep the speed of the skrin aircraft that they replaced. Also, I have a curiousity, did you just use shrunken models from the original halo? (A technique I noticed being used in a lot of mods attempting to make C&C: Renegade into an RTS)
Oh, and the Elite upgrade for the grunts, is that the same upgrade nod has that adds a confessor to the infantry and rocket squads? And if so, does it currently, or have plans to, apply to any other types of units?
im going to go with Latros01, the aircraft are bugging me on some movemen, like a couple of times, they went straight through each other 0.O, and the basic movement of the pelican. but apart from that this looks incredible