The Battle for Middle-earth has just begun! The Edain Mod returns to the classic gameplay of the first Battle for Middle-earth, reimagined with countless new heroes, units and abilities. Journey deeper into Tolkien's world than ever before, relive the movies through meticulously crafted visuals and forge your path to victory in epic strategic battles. Follow your destiny... Middle-earth awaits.
This mod certainly takes you deeper into Middle Earth. More maps are included and there are new fractions: Arnor, Rohan, Imladris, Lothlorien. Also the already existing fractions of Dwarves, Isengart, Mordor, Gondor and Angmar are improved!
But ofcouse in every fair review there should be suggestions for improvement. First of all, to reach more people with this incredible mod the makers should really make an English version. Of this, the makers are very much aware and it should be a number one priority for the next update. Secondly, there are a few bugs in the new campaign, (which follows the war of the dwarves): the Mirkwoord and Dunland map for instance. These missions cannot be completed without the help of fixes that can be found on the Edain mod forum but they can’t however get rid of all the problems. This means that the campaign cannot be completed.
Overall this mod deserves a fair 8!
Awesome mod, the only but bad problem is deutch language. PLEASE WE WANT AN ENGLISH TRANSLATION!!
Well in my oponion this mod is hard to rate, it made many mistakes and had a long time without real balance-testing and simply added units and systems without caring much for the multiplayer. Sometimes a Hero got new Skins 2 Versions in a Row while some Units and heros (like Dunlendings and the men of Rhudaur) still have their vanilla skins...
On the other hand are many of their skins great and there are many good systems.
Some other guy had the opinion that "every Ringhero should be as strong as Sauron" which is completely stupid in my opnion, Sauron was the Lord of the Rings, it was HIS Ring, so i doubt that the Ring would give anybody as much power as to Sauron, every Ringhero should be use and powerful in it's own way, Elrong e.g. is pretty useful, he can reset the cooldown timer of every ability of a hero so you can use that ability again. He also spoke about Stronger powers... Spellbook powers? Nearly all of them were overpowered and the Late-Game was normaly like that: Player A attacks Player B hits the 25 Spell A'S army is dead, he has to build up again, b attacks a uses his 25 Spell... and so on
It's great but I'd give it a 10 when it was in English.
Overall, really great mod. Nothing is perfect, but maybe one day this mod will be. The ET gives us constant updates, such as; fixing bugs , adding new factions, maps etc. Awesome work, thank you. :)
incomplete MOD?? MAYBE? MAYBE? MAYBE? jjjjjjjjjjjjjjjjjjjjj how is it that I am forced to write at least 100 hundred charactef
based on 4.0
It's really good, the textures are amazing, and it's very well done Really good mod, My issue is I kinda miss the 3.8.1 style of open build anywhere you like :) but still good, Just miss the 3.8.1 playstyle
I actually give this an 8.7/10 this is really high for me. If the team keeps going the way it is going--this will be the only mod that I will ever rate 10/10 but that is if they stick mostly with the books and draw some from the movies. I really like the new resource/building ideas for 4.0 would like to see them eliminate the upgrade icon, I feel it is useless and just another thing to keep track of. If all buildings go up automatically--this will make AI more challenging, the game more fun, and you can watch battles with the AI's with more interest. Thanks for putting this together, I know you will do well!
i hate german/ deutch so please translate it to english soon. otherwise a good mod
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