The Edain Mod aims to take you deeper into Middle-Earth than ever before and turn the Battle for Middle-Earth II into a game worthy of Tolkien's books and Peter Jackson's movies. In our quest for lore accuracy, visual quality and deeper gameplay, we overhauled every aspect of the original game to craft a new and immersive Lord of the Rings experience.

Master the One Ring

While the One Ring has no lord but Sauron, there have always been those who sought to use its power for their own ends. In Edain, you no longer bring the Ring to your fortress to unlock just Sauron or Galadriel. Instead, you can give it directly to select heroes who will attempt to draw upon its powers, with varying consequences. Each faction has different Ring Heroes, allowing you to discover what could have been if Saruman the White had attained the One Ring, or if Denethor and Boromir had foolishly decided to use it as a weapon against the Enemy...

Fight Side by Side with the Heroes of the Third Age

The fate of Middle-Earth has always been shaped by great heroes and villains, many of which never appeared in a Battle for Middle-Earth game before. Edain gives you the opportunity to stand in battle with new heroes like Thorin Oakenshield and his companions, Beregond and Imrahil or the sons of Elrond. Those with evil in their hearts may instead choose to share in the power of villains like Smaug or the Necromancer of Dol Guldur...

Furthermore, every existing hero has received new abilities and mechanics to more accurately represent his role in the books and movies. Aragorn, for instance, will start out as the ranger Strider and go from the defender of Helm's Deep to King Elessar of Gondor over the course of the game, gaining new abilities each time he takes a new step towards his destiny. Similiarly, Theoden will now accurately transform from a defeated pawn under Saruman's control to the heroic king who fought on the Pelennor fields.

Command New Factions

Rohan and Lothlorien have been split from the Gondor and Rivendell factions to form new factions in their own right. The Rohirrim are a people of riders, evidenced by their powerful cavalry units, including the Royal Guard. Their infantry and archery are poor, but they can receive signifant aid from the inn by recruiting Elven archers and Druadan warriors. The Woodland Realm, on the other hand, lacks cavalry altogether. To compensate, they rely on unorthodox tactics such as stealth, speed and elven magic coupled with their formidable archers. They cannot easily expand their base, but all buildings are manned by archers to keep invaders at bay. Units like the animal empaths, who slow down enemy cavalry, and elven chanters, who support your army through their songs, provide veterans with exciting new strategies to master. Both factions also come with a completely unique set of spells, including powerful finishers like the Rohan spell, Last March of the Ents, which summons Treebeard and a host of Ents to your side.

Rediscover the Old Factions

All factions have been expanded with a large array of new units. Among them are the Gondor Citadel Guard, Lurtz's Uruk Scouts, Haldir's Galadhrim from the Battle for Helm's Deep and Orcs of Minas Morgul. All in all, Edain allows you to assemble your forces from a pool of twice as many units as before.

Furthermore, almost all existing units and heroes have received visual overhauls to eliminate issues like golden armor on Orcs and bring the visual style closer to the movies. For example, Aragorn will now wield the actual Anduril blade upon purchasing the respective spell instead of getting an exaggerated blue glow around his sword. Head to our gallery for more examples of the improvements we have made.

Follow your destiny... Middle-Earth awaits.

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Angmar Battering Ram Mission: Battle in Eregion Mission: Battle in Eregion
Blog RSS Feed Report abuse Latest News: Edain 4.0 Demo Released

46 comments by Lord_of_Mordor on Mar 28th, 2015

Edain 4.0 Demo Released

Greetings, companions of Edain!

After three years of work we're proud finally release our demo of Edain 4.0!

Back to the roots. Edain 4.0 revives the classic gameplay of the first Battle for Middle-earth, expanded with dozens of new heroes, units and spells. Build a mighty fortress, then sally forth to conquer settlements and outposts. Those not only allow you to improve your economy, but also let you rally supporting factions like Dunland or the Fiefdoms of Gondor. Edain puts the entire breadth of Tolkien's world at your command und lets you journey deeper into Middle-earth than ever before! We have adjusted every single map from both games in the series for our new gameplay and created dozens of new ones, including fortresses like Dol Amroth and Cirith Ungol.

Mission: Battle in Eregion

Fully in English for the first time. At long last, this is our first version with full English sound and text! In addition, we have greatly expanded our English forums over on our site - all international fans are welcome to share their feedback and suggestions and discuss them with the team! (of course, German sound and text is still available as well)

Fight the Battle for Middle-earth your way. Seven different game modes let you customize the game to your style of play. In the dynamic Conquest mode, victory goes to the player who holds more than half the settlements on the map for a time, ensuring intense back-and-forth battles all across the field. Or would you rather crush your foes with Middle-earth's greatest heroes? Then the Legendary Heroes might be for you, putting greatly empowered heroes at the center of the game.


Old strengths, newly enhanced. With all these upheavals and new features, we haven't forgotten what so many of you loved about Edain in the first. As in previous versions, every faction has their own Ring Heroes, some of them brand-new, and almost every hero from the original game sports an expansive set of new abilities. What's more, the custom heroes make their return after a long absence and offer more classes and options than ever. At the same time, we have carefully rebalanced the game to eliminate weaknesses that were weighing the mod down. For example, archers no longer completely dominate the field and battles are no longer decided by a single mass destruction spell - you must cleverly bring all of your strategic resources to bear over a longer time to emerge victorious.


The beginning of a great journey. This demo contains the four core factions of Gondor, Rohan, Mordor and Isengard. In the future, we will periodically expand it and add the remaining five sides: The Dwarves, the Misty Mountains, Lothlorien, Rivendell and Angmar. After years of modding, it is a fantastic feeling to finally share this latest and best version of Edain with you. Thanks to everyone who has followed us on this road so far, and remember: The Battle for Middle-earth has just begun...

Edain 4.0 Demo [DONT'T AUTH]

Your Edain Team

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Edain 4.0 Demo

Edain 4.0 Demo

Mar 28, 2015 Demo 101 comments

This full version contains all files you need to play the latest version of the Edain Mod. Please read the Readme before playing! The Readme contains...

Post comment Comments  (70 - 80 of 27,401)
Guest 1hour 53mins ago says:

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TiberiusOgden Online
TiberiusOgden 1hour 52mins ago replied:

It is normal .exe ... it works correctly for me. If you have something else just download it again.

+1 vote     reply to comment
funkmiesterc 1hour 53mins ago says:

Hey a few questions

1. one big one is that it crashes when i go to skirmish

2. another is that its German text with English audio. Cant read German sorry but I could get past that

+1 vote     reply to comment
Ealendril Creator
Ealendril 21mins 37secs ago replied: +1 vote   reply to comment
Jerkakame 1hour 59mins ago says:

I wish the units had Player colors, playing the same faction against each other is really confusing.

I love the 4.0 demo so far, feels like the real sequel to BFME1.
The AI difficulty surprised me with my pants down, before I could adapt to it.
Im so used with the easy AI difficulties in bfme1/bfme2/rotwk.

+1 vote     reply to comment
TiberiusOgden Online
TiberiusOgden 1hour 56mins ago replied:

Maybe confusing, maybe frustrating.
Personally I realy like "real" collors for units and heroes, I think that is not only suitable but realistic too. And I never had a problem with finding who is my enemy and who not. ;o)

+2 votes     reply to comment
Jerkakame 1hour 48mins ago replied:

Yea, I really like the real colors.

I love zooming into battles and watching.
So I guess we just gotta keep from playing the same faction.

+1 vote     reply to comment
vincenth13 2hours 2mins ago says:

I am currently playing war of the ring as Gondor and when I fight on the battle maps I can't capture camps only outposts which makes the campagin almost impossible. Does anyone know a way to get around that?

+1 vote     reply to comment
FG15 Creator
FG15 1hour 41mins ago replied:

Then try to start a battle with more starting units. We did not like it, that you could enter a battle without anything and after the battle you had an unstoppable army.

+1 vote   reply to comment
vincenth13 1hour 35mins ago replied:

Well, I just won helm's Deep, there is no enemy remaining but the battle won't end...

+1 vote     reply to comment
Pool5600 2hours 2mins ago says:

Edain mod is nr 1 mod on Moddb!!

+3 votes     reply to comment
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Release Date
Released Mar 27, 2015
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824 votes submitted.

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Highest Rated (69 agree) 10/10

You could think im exxagerating the value of this mod,but i can only tell you : try with your hands. Edain mod is without any doubt the best RTS based on the LotR series,and,but this is just my opinion,the best RTS overall. While being much more true to tolkien than any other EA's work,it combines great complexity with good-balance in an excellent way. But what,above all things,makes this mod stand out are the models of the units,heroes and buildings,just take a look to the gallery on the site…

Oct 19 2010, 2:42pm by TheMost

Lowest Rated (16 agree) 5/10

Mordor and other evil factions are overpowered including their heroes and ringheroes. Especially Lorien and Imladris are too weak and their ringheros are not powerful enough to be ringheroes (and Galadriel is far too weak to be Galadriel. Make it to be like in the Lone Wolf mod: two palantir and stronger powers, etc.)... All ringheroes should be as powerful as Sauron, because now it's not fair. Almost all good factions are underpowered. Ents should be better than trolls (except armoured ones), because…

Oct 17 2012, 7:38am by TheLapari

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