The Battle for Middle-earth has just begun! The Edain Mod returns to the classic gameplay of the first Battle for Middle-earth, reimagined with countless new heroes, units and abilities. Journey deeper into Tolkien's world than ever before, relive the movies through meticulously crafted visuals and forge your path to victory in epic strategic battles. Follow your destiny... Middle-earth awaits.

Report RSS Edain Demo 4.2.1 released!

Today, Patch 4.2.1 for the Demo of Version 4.0 has been published. You can download it directly with the launcher, just use the update function. Patch 4.2.1 continue to expand the faction Lothlorien, which was published for the last patch 4.2. In addition to some mechanical changes, this update is devoted mainly to the elimination of errors and improve some aspects of balance.

Posted by on

Edain 4.2.1 Demo Released



Nathla elvellon, Companions of Edain!

Today, Patch 4.2.1 for the Demo of Version 4.0 has been published. You can download it directly with the launcher, just use the update function.

If you don't have Edain 4.0 installed yet, just click on the banner below to download the demo. Note that you'll still have to update this version through the launcher to bring it up to version 4.2.1 and unlock the Elves.

Patch4 2 1


If you have any problems, as usual, visit our Support-Forum!

Patch 4.2.1 continue to expand the faction Lothlorien, which was published for the last patch 4.2. In addition to some mechanical changes, this update is devoted mainly to the elimination of errors and improve some aspects of balance.


The following changes have been made:

- The AI acquires and uses now spellbook spell of the first row. Moreover, destroyed citadels should now be rebuilt.

- Lothlorien has now instead of Cloudbreak the spellbook spell Elbereth Gilthoniel. The concept has been developed by our community and we liked it very much!

- Chanteuse have an independent selection system whereby they are easier to handle.

- Various new Sounds have been involved, such as Sam's For Frodo. Here, too, we want to thank our community!


In addition, there are a number of balance changes:

- Costs of Lorien forge and sanctuary reduced to 650, Galadhrim-Quartier reduced to 750

- Costs of safe haven reduced to 1000, cost of camouflaged mist to 500

- Increased recharge time of Thranduil mobilization by 30%

- Revised armor of bow-sword-hybrids (less vulnerable to arrows)

- Curstomized the trample damage of every rider hero

- Beorn and Grimbeorn weakened, and involved the same transformation properties as the Beornings

- Beornings:
* Can be ridden in human form
* Cost increased to 450, CP 60
* Cost of Beorning Hut increased to 500
* Damage in human form decreased to 600, in bear form decreased to 150
* Are more vulnerable to arrows

- Dragonslayer: damage with sword decreased to 800 (1250 with forged blades), with Mace decreased to 400 (650 with forged blades)

- Thranduil: Damage decreased to 280, surface damage with two swords by 20%

- Legolas Hawk Strike damage reduced and racharge time increased

- Mirkwood Swordmen: Damage decreased to 40, with blades 120, formation decreased to +50% armor, 50% damage

- Mirkwood Bowmen: increased damage to 24, with silverthornarrows additional 30 MAGIC

- Isengard Ballista: Cant any longer trample over any units

- Sorted Galadriel's skill set

- Galadhrim and Haldir's Galadhrim at Rohan:
* Cause with the bow +50% damage against other ranged infantry
* Cause with the sword +50% damage against other melee infantry, but not against archers

- Ents:
* Increased health points
* Increased damage
* Adapted to current Balance systems


Enjoy playing!

Post comment Comments  (0 - 50 of 80)
Hoar
Hoar

"Isengard Ballista: Cant any longer trample over any units" it could?! lol XD

Reply Good karma Bad karma+4 votes
Ealendril Author
Ealendril

Yes, since the original game. :D

Reply Good karma+4 votes
SamwiseJenkins
SamwiseJenkins

and it was so damn annoying!

Reply Good karma Bad karma+4 votes
DiamondBorne
DiamondBorne

So that's why they're more annoying than other siege weapons.

Reply Good karma Bad karma+3 votes
helloa2134
helloa2134

Does this mean the Rohan fortress peasants are still bugged?

Reply Good karma Bad karma+3 votes
saruman_the_wise
saruman_the_wise

GOOD QUESTION

Reply Good karma Bad karma+1 vote
helloa2134
helloa2134

just checked briefly. Peasants trained by flour mills are now edain peasants, so the issue has been fixed

Reply Good karma Bad karma+4 votes
FG15 Creator
FG15

"this update is devoted mainly to the elimination of errors"

Reply Good karma+1 vote
kazija93
kazija93

Ealendril, I have a few questions. From the begining I have a problem when playing Legendary hero. Command points from over a 1000 get back to 900 and remain stuck at that number. Is it a bug or it's supposed to be like that? Elves are great! Thank you for another release! Hope more will follow. :) . I know it's still early to talk about new faction, but could you please release one of evil faction? Doesn't matter which one, Angmar or Goblins. Balance is not even. There are 4 good and 2 evil factions released so far. I noticed that Beornings can be ridden. How can we do that? Cheers! :)

Reply Good karma Bad karma+2 votes
Hoar
Hoar

I think that they ment that now beornings can be TRAMPLED in human form

Reply Good karma Bad karma+1 vote
Valarauko_IV
Valarauko_IV

If the next faction will be evil, i guess it will be angmar, cause they said that misty Mountains are so different that they require the most work

Reply Good karma Bad karma+2 votes
Gnomi Creator
Gnomi

The next faction WILL be evil. :)

Reply Good karma+5 votes
gamer_333
gamer_333

Gnomi you troll..ing Saruman!

:p

Reply Good karma Bad karma+1 vote
Cyanide_Kualus
Cyanide_Kualus

kazija93, does this bug happen after someone has been defeated? I've got the same problem out here.

Reply Good karma Bad karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

gamer_333
gamer_333

The 900 CP bug? If that is what you are talking about I too have that bug.

Reply Good karma Bad karma+1 vote
gamer_333
gamer_333

It appears to be fixed!

Reply Good karma Bad karma+1 vote
Isilendi1
Isilendi1

Nice! Thank you Edain team for fast work :D

Reply Good karma Bad karma+2 votes
Szurdok(HUN)
Szurdok(HUN)

thanks

Reply Good karma Bad karma+1 vote
Guest
Guest

helllllllllll yes best team ever thanks good job

Reply Good karma Bad karma+2 votes
Drualden
Drualden

Everytime I play Elves against Mordor I'm rekt. Any strategies that might help, mates?

Reply Good karma Bad karma+1 vote
Mr_Sir
Mr_Sir

Go on the offensive. I found that playing defensively (and then sending is massive attacks) is a no win situation, because Mordor relies a lot on the number of units. Right? One orc horde is inconsequential, but ten of them will wear your units down, at absolutely no cost to Mordor. Park your army outside their base and reinforce it constantly; the lorien units' running ability will allow for quick reinforcement. Also, get banner carrier early. It's not too expensive, and in the long run you will be saving a lot of money by not having to replace your units as often. That passive lembas bread ability will make your men last about five times longer, so long as you rotate your depleted hordes.

EDIT: Also, secure those extra resource build plots! That will make your life a lot easier! :)

Hope that helps! I used this strategy against a brutal AI last night and it worked like magic.

Reply Good karma Bad karma+3 votes
Guest
Guest

Ignore lorien units, spam mirkwood units 50/50 archers and swordsmen. Also have three ministrels on auto-sing. Get Legolas and Galadriel. Then get magic arrows and ents and demoish everything. (This was before the patch though. +70% armor for the swordsmen were kinda op, the lorien faction were on par if not better than the Ered Mithin dwarves)

Reply Good karma Bad karma+1 vote
Drualden
Drualden

Thanks guys, worked like a charm. Just need to improve my resource management now!

Reply Good karma Bad karma+1 vote
Mr_Sir
Mr_Sir

I have a question; is the a way to actually get Tauriel or will she just be a summon?

Reply Good karma Bad karma+1 vote
Gnomi Creator
Gnomi

On the map mirkwood she can be played as a permanent hero - on all other maps she's just a summon. Most of our fans liked the implementation as a summon more, therefore she stayed as a summon. :) (we had a poll about that some weeks ago)

Reply Good karma+1 vote
Mr_Sir
Mr_Sir

Wow that was a really quick reply! Anyways, that's actually pretty awesome. Love that playing on different maps can have different effects on each faction. Keep up the good work!

Reply Good karma Bad karma+1 vote
Raku03
Raku03

Maybe I'm doing something wrong, but I played the Mirkwood map and I didn't see any way to get her as a permanent hero. She wasn't an option at the Mirkwood fortress or the Lorien one. Also, the summon power was still available.

Reply Good karma Bad karma+1 vote
Gnomi Creator
Gnomi

Have you played the 6-player mirkwood map?

Reply Good karma+1 vote
Raku03
Raku03

Ok, it works on the 6-player Mirkwood map, thanks. Is there any reason why it doesn't work on the 4-player one?

Reply Good karma Bad karma+1 vote
Gnomi Creator
Gnomi

Because it's just integrated for the 6-player map.^^ This one map is for the players who really wanted to ahve her as a permanent hero.

Reply Good karma+1 vote
kazija93
kazija93

Cyanide and all you guys, sorry for the false alarm! I played several games after this release, about five, with Dwarves and Lorien, and there is no command points problem anymore! They stay at 1800 and you can play a normal game without having to worry. :) . Sorry again! . Gnomi, thanx for the information!!! You guys are the best. :DDD . Cheers!

Reply Good karma Bad karma+1 vote
The_Witch-King
The_Witch-King

hey guys ,when i get the ring in the misty mountains faction do i have to build a gundabad outpost to build a treasure trove just to get smaug ?! and do we still have mountains giants as buildable units ?

Reply Good karma Bad karma+1 vote
Gnomi Creator
Gnomi

Just wait until we reveal the misty mountains completely. :)

Reply Good karma+2 votes
The_Witch-King
The_Witch-King

ok, thanks for replying

Reply Good karma Bad karma+1 vote
YeshuaEnthusiast
YeshuaEnthusiast

Hey Edain team, I'm not sure if this was intentional but if u break down a building while it is being built outside of the castle, you get no refund... This has become a big problem when first starting the game, a wrong click can cost you thousands when dealing with outposts

Reply Good karma Bad karma+1 vote
Gnomi Creator
Gnomi

Not fixable. We tried everything, but it doesn't work.

Reply Good karma+1 vote
Guest
Guest

It's perfect! Will you fix that AI would use all it's spellbook spells?

Reply Good karma Bad karma0 votes
Gnomi Creator
Gnomi

Yes

Reply Good karma+2 votes
CelebornDoriath
CelebornDoriath

Hey Edain when I play with Rohan against Mordor in Ithilien the computer doesn´t build any buildings, they sent two troops of orcs to my fortress and then its like if they stop playing. How can I fix it? Thanks :)

Reply Good karma Bad karma+1 vote
Gnomi Creator
Gnomi

Try to update the mod. When I'm playing the AI is building normally on this map.

Reply Good karma+1 vote
Mr_Sir
Mr_Sir

Quick 2 questions for you guys:

1. I noticed that if I play in the fortress maps (like Helm's Deep, Isengard, Minas Morgal) the AI will not build siege engines to attack the gate. However, when you have a regular castle setup (like Gondor, Dwarves and Rohan have) the AI will do so without any issue. Are there certain conditions to make them do so?

2. I noticed that Isengard's camp plot does not go away after they have been defeated, so their camp will have their citadel there with no way to remove it. It's not just one map, I've seen it on at least 2. Is there a way to get around it?

Thanks in advance!

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Raku03
Raku03

Hey Edain Team, I was wondering if there were any plans to add the silver Mirkwood armor that Feren wears, as does Thranduil's captains (elves on horseback that ride into Dale with him). If not, would it be possible to add ithe armor as an option in the CAH builder? I would love to give my elven hero some new duds! I can provide pictures, if you'd like.

Reply Good karma Bad karma+2 votes
CyrusGallo
CyrusGallo

Yeah, I'm lovin' it.

Just one question: have you already considered to allow the player to switch between Anor and Gondor regardless the site map?

Reply Good karma Bad karma+1 vote
Gnomi Creator
Gnomi

This is technically not possible.

Reply Good karma+2 votes
Cyanide_Kualus
Cyanide_Kualus

But you can choose a dwarf faction, isn't it the same?

Reply Good karma Bad karma+2 votes
Gnomi Creator
Gnomi

No, it's not the same. Arnor has a different spellbook and we can't change the spellbook through upgrades - therefore Arnor would also have the army of the dead and so on.

Reply Good karma+2 votes
CyrusGallo
CyrusGallo

First of all, thank you for having answered.

Anyways, I meant to say that it would be pretty awesome to choose Anor directly from the skirmish tab as if it were a stand alone faction.
Still technically impossible?

I love Glorfindels Winderider, in my opinion best unit of the game.
It's such a pity; you can have it only in a few maps.

Reply Good karma Bad karma+1 vote
Gnomi Creator
Gnomi

There's a maximum amount of factions we can add and by adding Arnor this way we have room for even more other factions. :)

Reply Good karma+5 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: