The Battle for Middle-earth has just begun! The Edain Mod returns to the classic gameplay of the first Battle for Middle-earth, reimagined with countless new heroes, units and abilities. Journey deeper into Tolkien's world than ever before, relive the movies through meticulously crafted visuals and forge your path to victory in epic strategic battles. Follow your destiny... Middle-earth awaits.
nice^^, good job
Totally real! :o))
Finally proper differentiation from Gondor catapults!
Yes, I think it is a concept more similar to the Anglo-Saxon/Norse culture and element of Rohan :)
Exactly. I was just playing Total War: Attila; cracking some towers with Visigothes Onager, and wondering how stupid this word is^^
then I come here and find this! EPIC
Onager by the way is latin and meens "mule". Actually this was a little joke the legioneries made (like the nuclear bomb dropped on Hiroshima was called "Little Boy"). Nice to have them in Edain!
I wonder if they used mules to pull them.. Muleception!
Can't wait anymore to play it. ;-;
Cool!!Now they look really unique and Rohan like!! :) Nicely done Team!!Now I only hope that Rohan will not spam those things like flies and it will be perfect ! ;)
Now its easier to fight off Isengard Ballistas :D
Yay, Onarger! Love 'em!
oneger means ?
En.wikipedia.org(siege_weapon) ;o)
"The onager was a Roman siege engine that is a type of catapult that uses a torsional force, generally from twisted rope, to store energy for the shot."
... you have to choose "siege weapon" ... I have a problem with link.
En.wikipedia.org(siege_weapon) doesnt work?
edit: No it doesnt XD
Will fire shots be available from the beginning like in 3.8 ?
Does the Onager replace the Rohan catapult, or is it an extra siege weapon?
Of course that replace. Why another ranged-siege machine?
The Onager replaces the old rohan-catapult. We felt to make something unique for rohan.
Now this is quite the cool addition. Creates more difference between Rohan and Gondor, and has its own Rohan style. Awesome!
Nice. But this should be the only siege unit for Rohan since Rohan are not known for sieges but more for Their Calvary.
The trebuchet will be removed. Rohan will have the onager and a ram.
1) Rohan has battering ram even in current version, you should better explore it ;o)
2) Yes, Rohan is primarily cavalry faction, secondarily peasants faction, but either way, they need something for siege. :o)))
Does this mean we'll see more varied siege weapons in the future? It looks like the four demo factions have the most varied so far: Gondor: catupult and battering ram, Rohan: battering ram and onager, Isengart: mine, ladder, battering ram and ballista, Mordor: siege tower, catapult, troll catapult and battering ram (and Grond).
Misty Mountains have the trolls, giants and the goblintown units and I guess the other factions will get more siege units, too.
I would like to see not only siege units or siege machines, but "siege heroes", too. For example Mollock, Gladys or trio Gloin/Drar/Bofur who are effective against structures should be effective also against gate or walls. It would be very interactive and realistic. :o)
Nice ornaments.
I'm seeing some rome total war inspiration here, loving the new siege engines!
Does this mean Imladris will get some proper siege?
Well, we are talking about that on the main page:
FG15: "Imladris main siege weapon are the priests/light-bringers."
Gnomi: "The light bringers are one of the strongest siege units. Yes, you have to protect them, but imo they are MUCH stronger than any other siege unit. You just have to take care of them."
and I added: "Priests/light-bringers" because there is problem invent something different, like catapults or rams, Imladris is not faction which conquering something. So this "magic siege units" is only reasonable solution which fits perfectly. Yes, on dunedain outpost could be rams or something like that but faction needs some siege units early - either from fortress or settlements. Through outpost it would be very complicated for game play.
And I very appreciate that Hobbit's ballistas are gone. Conquering through the hobbits was always very prodigious :o))) ... and AI loves them. ... Of course that lightbringers are weak - they are only elves :o)) ... Well, If you use them wisely they can be very useful (for example their combination). And they are quite speedy in comparison to Ents" :o)))
If I'm honest I haven't played with the makes much. I will have to play with them and see if they change my mind.
Irrelevant question... how do we add friends on this website? I want to connect with more of you, discuss Tolkien, rave about Edain, and form a stronger community. Anyone who is as passionate about the work of Middle Earth as I am, add me as a friend!
When you click on someone, so then you have to scroll down and next to the panel "Friends" is possibility "become friends" ;o)
Cool, this gonna fire boulders, or is it still a anti-personnel/incendiary hay?
I hope the hay, its awesome ;)
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