EASB Hour is a total conversion Yuri's Revenge mod dedicated to bringing SOME elements from C&C Generals: Zero Hour into our own storyline. We are not intended to make this mod just a Generals remake on Yuri's Revenge. Since Generals 2 is dead forever(?) , you may consider our story as an unofficially continued story of Generals Zero Hour.

What does EASB mean?
It is the most hilarious unit in the mod, though not the most powerful. Surly will impress you when you play the campaign missions.
*Not included in the beta.

Like a lot of RTS games, there are three factions in this mod,each with unique tech tree and units:

USA: light, fast, psi web,F2 and Protoss technology. By the heart of Yuu'Essei!
China: Infestors ECM tanks,napalm, countless zerglings minigunners
Russia: Massive Arclite tank arsenal, artillery, wifi,vodka.

Why no GLA?
Because GLA forces are mostly eliminated in the first GLA war, and the second GLA war never happened due to OBVIOUS reasons. All GLA leaders was later found out and annihilated by angry PLA forces. Without a strong, powerful leader, Global Liberation Army soon doomed in chaos.
With the largest enemy dead, the Chinese and USA Generals either had a break, or rushed back to their bases, trying to improve their war arsenal.

Why Russia?
As in the campaign ending of the Zero Hour, Chinese has destroyed the last GLA fortress in Hamburg, Germany once and for all and are busy encircling and annihilating fragmented GLA remnants in Europe.
One major GLA splinter cell finds their way into Russia, which is in a chaotic state with all their millitary/political leaders assassinated in early time of GLA war. Surely, with a disorganized command structure the Russians have no ability to fight the GLA themselves. However, as a highly advanced army, they defended most military bases from the hands of GLA. The Russian forces just adopted a turtle policy and kept their bases well defended instead, their losses were kept quite low and their military assets remained mostly intact.With overwhelming international reputation, the Chinese forces make their way into Russian borders by force, even capturing a few Russian outposts, to pursuit GLA remnants and to "stabilize" the situation. Of course, with necessary firepower.Chinese forces, after eradicating the last GLA resistance in Russia with the excessive usage of nukes and napalm weapons, go on to Moscow and are now even planning to hold a vast parade on Red Square, to show off their strength and to attract Russia into China's Eurasian Alliance.Of course, the Russians are really unhappy with a foreign army marching on Red Square..............

The epic, hilarious campaign went through a long, long making process but still no results. Guess we have to kick the old mappers and recruit someone else that can work faster......

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The hour is upon us

News 2 comments

After a long, long developing time, we finished all the sides, added quite a few new units and mechanisms in the mod. In the package a set of rules and art will be published for those who want to create maps for this mod. We are still recruiting mappers to finish the campaign. They can see the mission story.

There will still be balance patches, which will be based on community feedback. Also will be patches that add map decorations/even new units.

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EASB Hour 1.001 full

EASB Hour 1.001 full

Full Version 4 comments

Here it is, EASB Hour 1.001. Fully playable for skirmish, but we need mappers to finish the campaign.

EASB Hour 1.000 release

EASB Hour 1.000 release

Full Version 5 comments

After the long long beta version, the skirmish aspect of the mod is finished and we decided to release it as 1.000 version.

Comments  (0 - 10 of 302)
ScArA89
ScArA89

Is those red alert 3 units from empire in this game

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T--top
T--top

Hey, what is VC2010? And where can I get one

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Damfoos
Damfoos

I was browsing your mod's files and found one nice structure which seems to be a civilian/neutral map prop. Since the most imortant archives of your mod's are locked and I've found this asset in a non-locked one, I assume you don't mind if it will be used elsewhere? Currently I only use it for myself in my install of Mental Omega (as a replacement for one of its assets), but I'd be happy if it'd be allowed to appear there officially. The building in question:

Cdn.discordapp.com

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M.Kenosis Creator
M.Kenosis

This is a building from RA3. Use it as you like.

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Damfoos
Damfoos

Right, but someone put some effort to make the render, so I thought it would be wise to ask for permission.

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Cell1
Cell1

Hello, I still have a problem with making the game run. I did everything gibmodpls said, but I still get errors. If I set compabilities with Win 98, I get "Syringe cannot be run just like that. please run a Syringe control file!" whether windowed or full. If I set compabilities with anything else, I get "Failed to initialize, please reinstall". Reducing colors to 16 bit doesn't help either. I just get a black screen and a sound of error, but due to black screen I can't even read what is the error.

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Cell1
Cell1

Nevermind. The problem was in my RA2. DL'd the other one from different site and EASB works perfectly now.

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forestfur147
forestfur147

I have one issue. I'm sure I have everything in the right place, and everything so it will run right, but when I try to start the mod, either full or windowed screen, it says "Fail in Create Process(), please check your file". Is there a fix for this? Also, I have the latest version of VC2010 and play on a Windows 7 computer.

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M.Kenosis Creator
M.Kenosis

seems the launcher has some issues. Will fix it with next patch.

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C&C: Yuri's Revenge
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Highest Rated (4 agree) 10/10

This is a very good mod. It pictures of beautiful material, fine, map appearance, task plot is very good, very high technology content. Can almost be said to be the biggest change MOD, change part almost entirely couldn't identify him or Red Alert 2.

Jan 2 2015 by qwrff

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