ESF is a fast paced, 3rd person fighter based on the hit anime, Dragonball Z. Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.

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Darthlex
Darthlex Aug 2 2010, 3:55am says:

Man .. The transitions between your animations .. They are so smooth! I don't even want to consider how long it must've taken to make each of these, but it has certainly been worth it.

Great job.

+7 votes     reply to comment
The.Reap3r
The.Reap3r Aug 2 2010, 4:00am says:

Amazing, the animation chaining is absolutely flawless. Outstanding job as always, cheers.

+7 votes     reply to comment
Icedecknight
Icedecknight Aug 2 2010, 4:35am says:

I would GLADLY watch 10 minutes of advertising just to watch this over and over and over again ;).

+3 votes     reply to comment
Debug_Log
Debug_Log Aug 2 2010, 4:52am says:

You have some talented coders:D
Animations look cool to, but i never saw these movements in the anime.

+3 votes     reply to comment
Grega Creator
Grega Aug 2 2010, 8:42am replied:

Thats cause there were no such movements in the anime.

We dont need to stick to only what you see in the show when it comes to movement.

+2 votes   reply to comment
unamito
unamito Aug 2 2010, 1:00pm replied:

True, true... :D
The animations are awesome!!!
Good job team! Keep it up!

+1 vote     reply to comment
manegarm21
manegarm21 Mar 27 2011, 6:13pm replied:

agreed

+1 vote     reply to comment
KarrdeKNR
KarrdeKNR Aug 4 2010, 2:19pm replied:

Like Grega said :P We have a long history of just giving creative control to our team and letting them go wild. While this is based on DBZ it's not always sticking that close to the source.

+1 vote     reply to comment
Guest
Guest Jul 5 2014, 12:10am replied:

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OTPIdARP
OTPIdARP Aug 2 2010, 5:52am says:

Looks great, but, the trails(in 0:44) look very buggy. So, can they be made better?

+1 vote     reply to comment
SairenSA
SairenSA Aug 2 2010, 6:13am says:

Looks insane! Please rework the physics if achievable :D

+1 vote     reply to comment
Valsitsor_rh
Valsitsor_rh Aug 2 2010, 6:27am says:

just...
OH MY GOD!

+1 vote     reply to comment
AlekZanDer
AlekZanDer Aug 2 2010, 7:16am says:

This some really nice work...

+1 vote     reply to comment
Doyle_138
Doyle_138 Aug 2 2010, 7:40am says:

so bad music for so great animations? :D

0 votes     reply to comment
ZPower
ZPower Aug 2 2010, 8:59am says:

I can't even hold up my jaw. O_O

My only hitch is that the power up rocks still look like those from the previous version. I hope they'll get better. Still its not enough to detract from the games awesomeness. :D

+2 votes     reply to comment
thatguyphilip
thatguyphilip Aug 2 2010, 12:23pm says:

Orgasmic this video is

+2 votes     reply to comment
puigvert
puigvert Aug 2 2010, 1:11pm says:

I can't see the video, it says that there is a bug :(
Did you uploaded the video in youtube??

+1 vote     reply to comment
Skyrider Creator
Skyrider Aug 7 2010, 6:19pm replied:

Click for the YouTube version: Youtube.com

+1 vote   reply to comment
Klau2kas
Klau2kas Aug 7 2010, 6:25am says:

This is something incredible,. Can't wait for the game release!

+1 vote     reply to comment
apo123
apo123 Aug 13 2010, 9:08pm says:

wonderfull

+1 vote     reply to comment
Falco297
Falco297 Jul 21 2012, 1:52pm says:

this is going to be impossible to play... I'LL BE TOO BUSY LOOKING AT THE VISUALS!

+1 vote     reply to comment
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Description

Two new systems have been developed that will allow ESF to have smoother animations; vertex weights and animation blends.

Vertex Weights: Allows a vertex to be influenced by one or more bones.

Animation Blends: Expands Half-Life’s cap on the number of animation frames available per animation and provides a system to insert animations in between actions.

Video Details
Type
Demonstration
Date
Aug 2nd, 2010
Length
00:49
Filename
Animation_Blend_AFX_XVID.avi
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