ESF Is a Fast Paced, 3rd Person Fighter Based On The Hit Anime, Dragonball Z

Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.

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Burn Baby Burn! I see the light POTW 1 December 2014
Blog RSS Feed Report abuse Latest News: Character Modelers Needed

15 comments by Deverz on Mar 2nd, 2014


Sick of waiting for ESF:F to come out? Want to help speed up the process? Well here's how you can help.

Are you a skilled modeler or know someone else who is? Well contact us on our team speak server and ask how you can help.

We are mostly looking for people who can help work on our remaining characters. This will require creating a character model, building UV maps and fully texturing the model.

Please provide some samples of your work and be prepared to take on a project from start to finish. Please do not contact us if you are not prepared to follow through and complete your set task. It costs the development team time to train new artists on ESF's custom systems setting us further behind.

We are also looking for environment modelers (Mappers), Object modelers (To make the maps more lively) and Music Composers.

Team Speak can be downloaded from here

Our Team Speak server is you will normally find somebody from the team idling there. Raven and Mastasurf are the best people to contact.

We hope to hear from you soon.

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ESF 1.2.3 Linux Sever only

ESF 1.2.3 Linux Sever only

Mar 9, 2012 Full Version 5 comments

This is the ESF 1.2.3 Linux Server. Mark this is not a client, but only the dedicated sever.

ESF Alpha2 Steam Compatible

ESF Alpha2 Steam Compatible

Sep 2, 2011 Full Version 26 comments

SF Alpha 2.0, The biggest improvement in this version were the beams. The beams looked amazing! Powerstruggling was born! Teleporting was also now possible...

ESF Beta 1.1 Steam Compatible

ESF Beta 1.1 Steam Compatible

Sep 2, 2011 Full Version 16 comments

ESF Beta 1.1 , the major improvements here were mostly just bug fixes and model tweaks. Trunks now got a sword, Goku was given 2 new attacks; Small Spirit...

Half-Life Radio - Earth Special Forces InterviewII

Half-Life Radio - Earth Special Forces InterviewII

Dec 21, 2009 Audio 3 comments

Interviewee's: DJ ready, Mastasurf and Pcjoe. Aired on: 25th April 2004.

Half-Life Radio - Earth Special Forces Interview I

Half-Life Radio - Earth Special Forces Interview I

Dec 21, 2009 Audio 1 comment

9th November 2003 Original Interview by HLRadio. People interviewed - Mastasurf & Pcjoe. Recorded and encoded by grOOvy.

ESF :: Open Beta Final Release

ESF :: Open Beta Final Release

Aug 29, 2008 Full Version 166 comments

This is the final Open Beta Release that will be published to the public. (THIS IS NOT THE FINAL V1.3 RELEASE!) This simple means that the public Open...

Post comment Comments  (50 - 60 of 4,084)
Goldenlotus Nov 5 2014, 1:50pm says:

Which one will be released first, half life 3 or ESF final?

+5 votes     reply to comment
ConejoChombi Nov 18 2014, 11:43am replied:

so funny ha ha

+1 vote     reply to comment
DarkShift Nov 23 2014, 6:25am replied:

HL3 released, dev's move to Source 2 engine and restart from scratch.

+2 votes     reply to comment
Grega Nov 23 2014, 7:45am replied:

Not gonna happen.

GoldSRC is where its at :p

+3 votes     reply to comment
kellitonjunior Nov 24 2014, 12:49pm replied:

how many percent is the game

+2 votes     reply to comment
Grega Nov 25 2014, 8:55am replied:

Acording to our tracker its round 80 ish. Though that doesnt take things in to account so its really tough to say.

Id say 60-80 somewhere. But remember this is pure guessing.

+3 votes     reply to comment
kellitonjunior Dec 2 2014, 10:59am replied:

as this engine is a bit old will be going to have ploprema Run in windowns future, win 8 win 10

+1 vote     reply to comment
Grega Dec 2 2014, 12:07pm replied:

We are using Open GL so there sould be no problems. Since Open GL is totally backwards compatible it shouldnt cause any issues.

+1 vote     reply to comment
kellitonjunior Dec 2 2014, 10:57am replied:

so that releasing the game on the 2015 dragon ball movie

+1 vote     reply to comment
Guest Oct 29 2014, 12:54am says:

I think these guys need to take a step back and ask themselves who they are making this game for whether it be us the user or themselves the creator. I personally believe the latter and that is where their problem lies. I can understand wanting to make this game as perfect as humanly possible but there comes a point where it is non-justifiable. I appreciate all the work that has been put in over the years but when your team is prepared to release it will already be too far gone. I hope the satisfaction you gain from taking so long is enough for you guys because you will either be playing by yourselves or the project is going to the grave with somebody. This game was never meant for us or I promise we would of had it by now.

Best of luck.

+12 votes     reply to comment
SasukeUchihaEMS Nov 14 2014, 11:37pm replied:

tfw they completely ignore everyone's comments and concerns. I also wonder why we can't get gameplay videos. What is the progress at now in terms of an estimated percentage? No doubt I'll be ignored.

+4 votes     reply to comment
tigerboy1995 Nov 19 2014, 11:21pm replied:

Estimated percentage is 78% so don't get on your high horse mate go to the forums and read up!

0 votes     reply to comment
SasukeUchihaEMS Nov 28 2014, 3:28pm replied:

Yeah I heard that same percentage a year ago. Don't tell me I'm on a high horse because I have questions. Do you even see these comments?

+3 votes     reply to comment
Guest Dec 14 2014, 10:19pm replied:

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Released Jul 31, 2008
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