ESF Is a Fast Paced, 3rd Person Fighter Based On The Hit Anime, Dragonball Z

Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.

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15 comments by Deverz on Aug 29th, 2015

Hi Guys, Sorry for the silence. Hopefully this will make up for it.

Here's what's been going on lately.

Mastasurf has added some animated buoys, an animated boat and a blimp to the Roshi Island map

Ryo has updated the grass shader

Darktooth is close to finishing his animation library which will help speed up animating the remaining models

Dalte has updated a bunch of the beam fx

Raven, Ryo, and Andy held a coding session 2 weeks ago and fixed the map change / map restart crash bug so hopefully now we can change maps with no problems

See you guys soon


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ESF 1.2.3 Linux Sever only

ESF 1.2.3 Linux Sever only

Mar 9, 2012 Full Version 5 comments

This is the ESF 1.2.3 Linux Server. Mark this is not a client, but only the dedicated sever.

ESF Alpha2 Steam Compatible

ESF Alpha2 Steam Compatible

Sep 2, 2011 Full Version 27 comments

SF Alpha 2.0, The biggest improvement in this version were the beams. The beams looked amazing! Powerstruggling was born! Teleporting was also now possible...

ESF Beta 1.1 Steam Compatible

ESF Beta 1.1 Steam Compatible

Sep 2, 2011 Full Version 17 comments

ESF Beta 1.1 , the major improvements here were mostly just bug fixes and model tweaks. Trunks now got a sword, Goku was given 2 new attacks; Small Spirit...

Half-Life Radio - Earth Special Forces InterviewII

Half-Life Radio - Earth Special Forces InterviewII

Dec 21, 2009 Audio 4 comments

Interviewee's: DJ ready, Mastasurf and Pcjoe. Aired on: 25th April 2004.

Half-Life Radio - Earth Special Forces Interview I

Half-Life Radio - Earth Special Forces Interview I

Dec 21, 2009 Audio 2 comments

9th November 2003 Original Interview by HLRadio. People interviewed - Mastasurf & Pcjoe. Recorded and encoded by grOOvy.

ESF :: Open Beta Final Release

ESF :: Open Beta Final Release

Aug 29, 2008 Full Version 178 comments

This is the final Open Beta Release that will be published to the public. (THIS IS NOT THE FINAL V1.3 RELEASE!) This simple means that the public Open...

Post comment Comments  (3700 - 3710 of 4,214)
rickyvp Aug 12 2008 says:

so version 1.3 if only for hl2? =[

+1 vote     reply to comment
Rogue_Eagle Aug 13 2008 replied:

I used to play this on hl1. I'd definitely play it if you made one for hl2.

+1 vote     reply to comment
Dremth Aug 21 2008 replied:

theres a mod called dragon ball source for hl2. it looks nearly the same. might be by the same peeps.

+1 vote     reply to comment
Rogue_Eagle Aug 25 2008 replied:

"theres a mod called dragon ball source for hl2. it looks nearly the same. might be by the same peeps" - dremth.

Yeah nah... ESF > DBS

+1 vote     reply to comment
lukvajs Aug 4 2008 says:

Hello i have installed esf beta 1.2.3 but when i want to start lan or internet game it says me it needs update. But when i want to find some update it doesn't find any could anyone tell me any link???

+1 vote     reply to comment
David306 Jul 25 2008 says:

can someone help me i just need to kno do anyof u kno where to download a half life 1 file? and i have steam

+1 vote     reply to comment
FireHawk26 May 15 2008 says:

Can will add Goku ssj5?

+1 vote     reply to comment
DJ-Ready Jun 13 2008 replied:

can will learn english?

+2 votes     reply to comment
Zero-SFX May 3 2008 says:

ESF should move onto the HL2 platform soon. The game could become a lot better than currently is.

+1 vote     reply to comment
Harimau May 10 2008 replied:

hmmm i dunno. what would the benefits be?

better-looking maps i suppose, better animations/physics, larger(?) playerbase; i don't think higher textures or polygon counts would be entirely necessary since they've gone for a very anime/cartoony feel, which looks excellent. there're also other dbz mod(s) on the source engine already. coding would have to be redone too, wouldn't it?

i don't really mind that it's just on half-life 1. i just wish there were people to play with.

+2 votes     reply to comment
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Released 2008
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