ESF 1.2.3. Linux Sever
Mar 9, 2012 Full Version 36 commentsEnjoy. :-)
Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.
8 comments by Deverz on Apr 7th, 2013
Most of you will know me as the forum admin Deverz. I'm 27 years old and live in South Australia and have been working with the forum team since late 2001, with a break in the middle for life reasons.

Since coming back to the forum I've returned as admin and seen the need for a PR role so now I've added that role to my list of tasks. My aim is to help the team relate to the community. I will hopefully be keeping up to date with POTW's and other treats as well as answering any questions you might have.
Feel free to private message me on the forum with any questions you might have and I will either answer you directly or find out from someone who knows. I will hopefully set up an email account sometime soon for those that prefer things that way.
Hope to see all of you around and look out for whatever goodies I can share.
SF Alpha 2.0, The biggest improvement in this version were the beams. The beams looked amazing! Powerstruggling was born! Teleporting was also now possible...
ESF Beta 1.1 , the major improvements here were mostly just bug fixes and model tweaks. Trunks now got a sword, Goku was given 2 new attacks; Small Spirit...
Interviewee's: DJ ready, Mastasurf and Pcjoe. Aired on: 25th April 2004.
9th November 2003 Original Interview by HLRadio. People interviewed - Mastasurf & Pcjoe. Recorded and encoded by grOOvy.
This is the final Open Beta Release that will be published to the public. (THIS IS NOT THE FINAL V1.3 RELEASE!) This simple means that the public Open...
ablate abyss not long ago emmm days okay answer me my question?
if for example you are in the desert and strip map an opponent against the colubmna colubmna rock will break or will follow up
This comment is currently awaiting admin approval, join now to view.
translator sorry fail
friend if you mean me to know that my intention was not to make fun of any of you
I think darkmarmy mean's us not you :)
Why must you tease us like this? Sure I like waiting, but never this long...
grega hear my question is this if for example you are in the desert map
and launches an opponent against a stone column that column will break?? o will continue to rise?
This comment is currently awaiting admin approval, join now to view.
4.0 To run it with grass
You will need a shader model 3.0 compatible GFX card if that is what you mean