ESF Is a Fast Paced, 3rd Person Fighter Based On The Hit Anime, Dragonball Z


Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.

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I see the light POTW 1 December 2014 PotW 24.11.2014 - Zoom
Blog RSS Feed Report abuse Latest News: Character Modelers Needed

13 comments by Deverz on Mar 2nd, 2014

Greetings,

Sick of waiting for ESF:F to come out? Want to help speed up the process? Well here's how you can help.

Are you a skilled modeler or know someone else who is? Well contact us on our team speak server and ask how you can help.

We are mostly looking for people who can help work on our remaining characters. This will require creating a character model, building UV maps and fully texturing the model.

Please provide some samples of your work and be prepared to take on a project from start to finish. Please do not contact us if you are not prepared to follow through and complete your set task. It costs the development team time to train new artists on ESF's custom systems setting us further behind.

We are also looking for environment modelers (Mappers), Object modelers (To make the maps more lively) and Music Composers.

Team Speak can be downloaded from here

Our Team Speak server is corona-networx.com you will normally find somebody from the team idling there. Raven and Mastasurf are the best people to contact.

We hope to hear from you soon.

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ESF 1.2.3 Linux Sever only

ESF 1.2.3 Linux Sever only

Mar 9, 2012 Full Version 5 comments

This is the ESF 1.2.3 Linux Server. Mark this is not a client, but only the dedicated sever.

ESF Alpha2 Steam Compatible

ESF Alpha2 Steam Compatible

Sep 2, 2011 Full Version 26 comments

SF Alpha 2.0, The biggest improvement in this version were the beams. The beams looked amazing! Powerstruggling was born! Teleporting was also now possible...

ESF Beta 1.1 Steam Compatible

ESF Beta 1.1 Steam Compatible

Sep 2, 2011 Full Version 16 comments

ESF Beta 1.1 , the major improvements here were mostly just bug fixes and model tweaks. Trunks now got a sword, Goku was given 2 new attacks; Small Spirit...

Half-Life Radio - Earth Special Forces InterviewII

Half-Life Radio - Earth Special Forces InterviewII

Dec 21, 2009 Audio 3 comments

Interviewee's: DJ ready, Mastasurf and Pcjoe. Aired on: 25th April 2004.

Half-Life Radio - Earth Special Forces Interview I

Half-Life Radio - Earth Special Forces Interview I

Dec 21, 2009 Audio 1 comment

9th November 2003 Original Interview by HLRadio. People interviewed - Mastasurf & Pcjoe. Recorded and encoded by grOOvy.

ESF :: Open Beta Final Release

ESF :: Open Beta Final Release

Aug 29, 2008 Full Version 166 comments

This is the final Open Beta Release that will be published to the public. (THIS IS NOT THE FINAL V1.3 RELEASE!) This simple means that the public Open...

Post comment Comments  (20 - 30 of 4,062)
juliano14
juliano14 Dec 3 2014, 4:12pm says:

guys, i respect that you dont want this game to have any bugs and to act very good,but release that fkin game.We all respect all your efforst but we can swalow any bugs instead waing for it to develop.Pls hear all of our voices and know that we can get any bugs into our face but we dont want to wait anymore and soon you will loose all your folowers cause some dbz project bigger than your comes.

+4 votes     reply to comment
Deverz Creator
Deverz Dec 5 2014, 10:13am replied:

Bugs aren't the issue it's having playable characters (None of them are complete btw)

It's unlikely another large DBZ project will come around that will directly compete with us. Even so we're confident that people will still come to us when we release

+4 votes   reply to comment
Kyojinmaru
Kyojinmaru Dec 14 2014, 9:25pm replied:

I'm also pretty confident that this has nothing to do against a proper commercial DBZ game. It doesn't matter if the gameplay lets you move freely through the scenery, presentation, polishing and overall quality will be indisputably superior in Xeno. You will get people's attention (including mine, sure) the few post-launch weeks, then, 80% of people will get back to the real thing.

Don't be so confident and admits you guys lost the course long time ago.

+1 vote     reply to comment
Guest
Guest Dec 8 2014, 12:18pm replied:

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juliano14
juliano14 Dec 8 2014, 3:39pm replied:

about 60-80%.

+1 vote     reply to comment
juliano14
juliano14 Dec 5 2014, 6:38pm replied:

well in that case sry,but you will lose some folowers,cause you know,xenoverse,but not me i like this games mechanics lets you just move freely where xenoverse doesent have that free,ur basicaly forced to fight.I dont know how to explain it,but its that freedom.

+1 vote     reply to comment
Grega
Grega Dec 5 2014, 8:12pm replied:

I know what you mean. Its what got me playing this game when back in the day.

+2 votes     reply to comment
juliano14
juliano14 Dec 1 2014, 7:00pm says:

i saw how xenoverse is going to be,the mechanics from this game are way better cause you can move freely and you can do whatever you want in a battle.

+3 votes     reply to comment
Guest
Guest Nov 26 2014, 11:58am says:

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Goldenlotus
Goldenlotus Nov 5 2014, 1:50pm says:

Which one will be released first, half life 3 or ESF final?

+4 votes     reply to comment
ConejoChombi
ConejoChombi Nov 18 2014, 11:43am replied:

so funny ha ha

+1 vote     reply to comment
DarkShift
DarkShift Nov 23 2014, 6:25am replied:

HL3 released, dev's move to Source 2 engine and restart from scratch.

+1 vote     reply to comment
Grega
Grega Nov 23 2014, 7:45am replied:

Not gonna happen.

GoldSRC is where its at :p

+3 votes     reply to comment
kellitonjunior
kellitonjunior Nov 24 2014, 12:49pm replied:

how many percent is the game

+2 votes     reply to comment
Grega
Grega Nov 25 2014, 8:55am replied:

Acording to our tracker its round 80 ish. Though that doesnt take things in to account so its really tough to say.

Id say 60-80 somewhere. But remember this is pure guessing.

+3 votes     reply to comment
kellitonjunior
kellitonjunior Dec 2 2014, 10:59am replied:

as this engine is a bit old will be going to have ploprema Run in windowns future, win 8 win 10

+1 vote     reply to comment
Grega
Grega Dec 2 2014, 12:07pm replied:

We are using Open GL so there sould be no problems. Since Open GL is totally backwards compatible it shouldnt cause any issues.

+1 vote     reply to comment
kellitonjunior
kellitonjunior Dec 2 2014, 10:57am replied:

so that releasing the game on the 2015 dragon ball movie

+1 vote     reply to comment
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Released Jul 31, 2008
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