ESF Is a Fast Paced, 3rd Person Fighter Based On The Hit Anime, Dragonball Z


Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.

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Blog RSS Feed Report abuse Latest News: Character Modelers Needed

13 comments by Deverz on Mar 2nd, 2014

Greetings,

Sick of waiting for ESF:F to come out? Want to help speed up the process? Well here's how you can help.

Are you a skilled modeler or know someone else who is? Well contact us on our team speak server and ask how you can help.

We are mostly looking for people who can help work on our remaining characters. This will require creating a character model, building UV maps and fully texturing the model.

Please provide some samples of your work and be prepared to take on a project from start to finish. Please do not contact us if you are not prepared to follow through and complete your set task. It costs the development team time to train new artists on ESF's custom systems setting us further behind.

We are also looking for environment modelers (Mappers), Object modelers (To make the maps more lively) and Music Composers.

Team Speak can be downloaded from here

Our Team Speak server is corona-networx.com you will normally find somebody from the team idling there. Raven and Mastasurf are the best people to contact.

We hope to hear from you soon.

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ESF 1.2.3 Linux Sever only

ESF 1.2.3 Linux Sever only

Mar 9, 2012 Full Version 5 comments

This is the ESF 1.2.3 Linux Server. Mark this is not a client, but only the dedicated sever.

ESF Alpha2 Steam Compatible

ESF Alpha2 Steam Compatible

Sep 2, 2011 Full Version 24 comments

SF Alpha 2.0, The biggest improvement in this version were the beams. The beams looked amazing! Powerstruggling was born! Teleporting was also now possible...

ESF Beta 1.1 Steam Compatible

ESF Beta 1.1 Steam Compatible

Sep 2, 2011 Full Version 18 comments

ESF Beta 1.1 , the major improvements here were mostly just bug fixes and model tweaks. Trunks now got a sword, Goku was given 2 new attacks; Small Spirit...

Half-Life Radio - Earth Special Forces InterviewII

Half-Life Radio - Earth Special Forces InterviewII

Dec 21, 2009 Audio 3 comments

Interviewee's: DJ ready, Mastasurf and Pcjoe. Aired on: 25th April 2004.

Half-Life Radio - Earth Special Forces Interview I

Half-Life Radio - Earth Special Forces Interview I

Dec 21, 2009 Audio 1 comment

9th November 2003 Original Interview by HLRadio. People interviewed - Mastasurf & Pcjoe. Recorded and encoded by grOOvy.

ESF :: Open Beta Final Release

ESF :: Open Beta Final Release

Aug 29, 2008 Full Version 160 comments

This is the final Open Beta Release that will be published to the public. (THIS IS NOT THE FINAL V1.3 RELEASE!) This simple means that the public Open...

Post comment Comments  (10 - 20 of 3,922)
MMMIGUEL098
MMMIGUEL098 Jun 26 2014, 4:13pm says:

when it will be the official realese, because sincerely i'm tired of waiting for this come out , it's been 3 years that im following this game.

0 votes     reply to comment
002
002 Jun 28 2014, 8:45pm replied:

just 3 years? hahaha

+4 votes     reply to comment
Guest
Guest Jun 28 2014, 8:11am replied:

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xiaoxin
xiaoxin Jun 26 2014, 12:40am says:

The bird Ming also dragon ball cartoon?

-2 votes     reply to comment
xiaoxin
xiaoxin Jun 26 2014, 12:39am says:

I want to play, just what time.....

0 votes     reply to comment
juliano14
juliano14 Jun 21 2014, 8:23am says:

i dont know what is so hard about making a first person view..u just have to put the camera betwen the eyes am i wrong?

+1 vote     reply to comment
Grega
Grega Jun 22 2014, 10:14am replied:

Half life has a little issue with just camera position. If you zoom in the model kinda just disappears. Also the camera is not bound by animations.

The way HL handles this is that first person view has a model that consists of the hands and the guns and are separate from the third person view.

Basically every weapon has its own hand attached to it.

So using HLs first person view youd basically just see nothing. Attacks would charge and shoot from the middle of the screen and so on.

Another issue is that the camera doesnt follow animations. so when the character would lean forward, youd see his head pop up in front of the camera.

+4 votes     reply to comment
Guest
Guest Jun 21 2014, 1:08pm replied:

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RealGameplayVidsPls
RealGameplayVidsPls Jun 20 2014, 1:56pm says:

ᅟᅟᅟ

-2 votes     reply to comment
juliano14
juliano14 Jun 18 2014, 6:18am says:

ive got esf ecx rc2 and i want it to change something to it to make it better if i can change the textures of the map i can make it look awsome and a placeholder for the final esf but i cant seem to have acces to them

0 votes     reply to comment
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