ESF is a fast paced, 3rd person fighter based on the hit anime, Dragonball Z. Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.
Well, everything is back up and running. More roadblocks popped up then expected during the move, so a big thanks to both Greg from Oktagone and Jos from Filefront for all their help. Once again, if you aren't able to log into the forum (http://forum.esforces.com) you will have to do a password
Posted by FF|Skyrider on Sep 10th, 2007 digg this super bookmark
Well, everything is back up and running. More roadblocks popped up then expected during the move, so a big thanks to both Greg from Oktagone and Jos from Filefront for all their help. Once again, if you aren't able to log into the forum (http://forum.esforces.com) you will have to do a password reset (http://esforces.com/forum//login.php?do=lostpw). Sorry for the inconvenience.
haSens has been a busy bee during the downtime and has added in some new features and bug fixes. Be sure to check out the split desctructo disc. It is one of my favorites!
ESF Open Beta 9/9/07
Halflife2.filefront.com <--9 / 9 / 2007 Full Release.
Halflife2.filefront.com <--9 / 9 / 2007 Patch Release.
New features
- Updated buddy movement control
- Updated buddy attack control
- Android 18 ball
- Split on destructodisc
- Beambox semi-auto-aim for beams on other beams
- Bots can now use renzoku, purpleball, makosen, namek style deathball and a18ball
- Bot classes for A18 and the Ginyu force
Bug fixes
- Fixed "If you change class after changing body with ginyu you will respawn as ginyu" bug
- Fixed "Buddy doesn't follow friendly fire mode" bug
- Fixed "Auraswtich on switching to your buddy" bug
- Fixed "Any non attached beam struggle will lead to frozen animations if mouse 2 is held down" bug
- Fixed "When with ginyu's buddy, the PS becomes still and inert" bug
- Fixed "Random Explosion of Lights on Every Map" bug
- Fixed "Killing a buddy and his master causes buddy's beam to stay" bug
- Fixed "Trunks animation delay" bug
- Fixed "Guldo will have red aura when holding turbo while descending" bug
- Fixed "Buddy doesnt folow friendly fire mode" bug
- Fixed "If you change class after changing body with ginyu you will respawn as ginyu" bug
- Fixed "Buddy can recharge when firing gen beam" bug
- Fixed "Able to basic melee beam struggled players and players charging spirit bomb" bug
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.