ESF is a fast paced, 3rd person fighter based on the hit anime, Dragonball Z. Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.

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Media RSS Feed Report media Picture of the Week: September 4th, 2011 (view original)
Picture of the Week: September 4th, 2011
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HITLERKAPUT Sep 4 2011, 4:01pm buried:


The ground looks bad is it beacause it's focused on that blue man?
P.S. I am the first one to view and comment HIP-HURRAY HIP-HURRAY HIP-HURRAY HURRAY HURRAY YAY

-64 votes     reply to comment
Prototype458 Sep 4 2011, 4:29pm buried:


i agree for the ground but thats just blur and looks more realistic because from a distance stuff isnt that sharp then when your close great work

-16 votes     reply to comment
tigerboy1995 Sep 4 2011, 5:06pm replied:

WTf are yous **** on about it looks fantastic how can you say the ground looks bad it dose not and its ment to look lik that dumb ***

+11 votes     reply to comment
Morthon Sep 4 2011, 5:43pm replied:

Jeez, the ground looks "bad" because it's intentionally blurred out. The entire point of this screenshot is to show how much effort they put into detailing their models. And it looks insane! I bet you'd see the same level of detail on the ground from up close.

+11 votes     reply to comment
Grega Creator
Grega Sep 4 2011, 7:41pm replied:

Nah. Its just our distance shader. Basically the stuff in the distance gets a tad blured out. The mapper has to set the distance value for it, but its pretty much just an effect you can turn off if you dont like.

+11 votes   reply to comment
Zeltrax Sep 5 2011, 4:21am replied:

This looks F***ing amazing! Good job guys the graphics looks much better than any dbz games! 5*

+2 votes     reply to comment
theM3nace Sep 6 2011, 1:02pm replied:

Wow..... You seriously.... WHAT!?
It's called depth of field and.... Wow, I am baffled. Time upon time I tell myself that "well this is it, this is the most clueless person on earth" and someone else shows up twice as clueless...

+3 votes     reply to comment
TheShadowKeeper Jan 26 2013, 11:26am replied:

"That blue man" That blue man. That. Blue. Man.....IT'S BURTER how could you like DBZ and NOT know this. You probably only like it for the games. Anyways nice pic details are incredible.

+1 vote     reply to comment
Lux│Smash Sep 4 2011, 4:46pm says:

wow! detailed texture and the phong looks amazing! O_o

+2 votes     reply to comment
timstro59 Sep 4 2011, 6:12pm says:

I wonder where cell is hiding?


+2 votes     reply to comment
PentaSTAR Sep 5 2011, 6:42am says:

Beautiful, just beautiful...

+2 votes     reply to comment
el-pepi Sep 5 2011, 12:50pm says:

Dat head...

+1 vote     reply to comment
Lanceo9 Sep 5 2011, 5:21pm says:

Looks good. Will we be able to fly up that high in game?

+1 vote     reply to comment
Grega Creator
Grega Sep 5 2011, 6:41pm replied:

According to Adam, the finished map will be limited to about half the height used for this pic.

+1 vote   reply to comment
Lanceo9 Sep 5 2011, 9:11pm replied:

Shoot. I understand space needs to be controlled for game play but It would be fun to be free to fly up.

+1 vote     reply to comment
DarkSlayer_ Sep 5 2011, 11:26pm says:

the texture details are amazing

+1 vote     reply to comment
ZentraX Sep 6 2011, 5:04am says:

Hey, how many characters there will be and / or come in the ESF? Can you please specify? Names and numbers in total.

"If they can, put another model would be exciting for the fans." (Like Goku, for example)

+1 vote     reply to comment
timstro59 Sep 7 2011, 7:31pm replied:

So an epic picture can be even more epic?

How about Perfect Cell standing on the ring?

+1 vote     reply to comment
AirborneSn1p3r Sep 7 2011, 1:51pm says:


+1 vote     reply to comment
blackdragonstory Sep 8 2011, 10:42am says:

Nice screenshot :)
This could be some special feature in game,like you press some button and ground becomes blured acording how high are you from the ground
Maybe some overview of terrains should be released cuz I love the quality you guys show xD

+1 vote     reply to comment
joealtair Sep 8 2011, 1:11pm says:

its starting to look like u guys are pulling away from the manga/anime approach and making the game realistic
which is AWESOME
just make sure u do it right

+1 vote     reply to comment
Grega Creator
Grega Sep 8 2011, 5:59pm replied:

ESf always has been made with a semi realistic graphics style. Its why we never use Cell Shading.

+2 votes   reply to comment
Avanah Sep 9 2011, 7:55am says:

yea yea very beauty.. but how long we must wait/? 2 years or more?

+3 votes     reply to comment
blackdragonstory Sep 10 2011, 3:20pm says:

Hey I got question about this character.How will look his attacks fast as in ps2 dragonball budokai tenkaichi 3?
And also maybe you could make characters lose items like scouter's(Frieza saga,destroyed scouters)...
Also do you have androids?
They have "scouter's" too...

+1 vote     reply to comment
Grega Creator
Grega Sep 10 2011, 11:35pm replied:

Not quite sure what you mean with the first question, but im guessing you are talking about attack cinematics in Budokai. He will play like any other character, only that he is a transformation instead of a full character.

Well aside from Trunks no model will loose any parts of their getup.

Yes we have Androids 16, 17 and 18 in a buddy system with 18 being the main character.

+1 vote   reply to comment
blackdragonstory Sep 11 2011, 3:32pm replied:

Cool androids :)
I meant fast moving attacks from dbz budokai tenkaichi 3.I love playing with that character cuz you can strike your oponent very fast,that character is unique :D

+1 vote     reply to comment
Grega Creator
Grega Sep 14 2011, 2:09pm replied:

I have not player Tenkaichi 3 so i wouldnt know. In any case they will play like the rest of the characters.

+1 vote   reply to comment
sloop456 Sep 17 2011, 9:51am says:

you know, why dont you guys just make one map where you can free roam. just an idea i mean iv been dreamin about a dbz free roam game for a long time. what i mean is when yu select a maps to start a server, there will be like idk 20 normal maps but what about a bonus map tht has no restrictions? so ppl can just fly or reenact some dbz fights tht use long distance attacks. just idea :P

+1 vote     reply to comment
Grega Creator
Grega Sep 17 2011, 2:06pm replied:

The map has to end somewhere. The box is there to conceal that fact. That aside you only see a pixel sized dot on your screen for the enemy half a map away already.

+1 vote   reply to comment
sloop456 Sep 17 2011, 10:03pm replied:

yea i mean make some kind of limit but still make it a long, big map. idk man its just an idea, i think id be great but w.e ill be happy with just playin the final. thanks for replying tho

+1 vote     reply to comment
TensaZangetsu Sep 20 2011, 10:29pm replied:

i think sloop456 means when u said "According to Adam, the finished map will be limited to about half the height used for this pic." if u could make a map without it being limited to half the height, but i agree there should be at least a bonus map that isn't limited to half the height it would be so much fun, but if you don't i will still love the game anyway :D.

+2 votes     reply to comment
TheShadowKeeper Apr 14 2013, 11:45pm replied:

I third(?) this statement as I have always wanted to freeroam in a dbz game. You and your friends can fight dinos and fly around. One can only dream.

+1 vote     reply to comment
WiFiDi Sep 22 2011, 11:06am says:

the question is when will this finish so i can go buy a copy of halflife1 just so i can play this game.

+1 vote     reply to comment
KEEP_IT_UP! Mar 5 2012, 12:37pm says:

pure win!

+1 vote     reply to comment
kiyoshisan May 30 2012, 2:13am says:

OMG! Awesome textures!

+1 vote     reply to comment
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