Dystopia is a is a total conversion of the Source Engine that places players into tense combat situations in a high-tech world spanned by computer networks. As Punks or Corporate Mercenaries, players will fight through the physical world to gain access, via Jack-in Points, to cyberspace. Cyberspace is a three dimensonal representation of the world's network. In cyberspace, players must fight off enemy hackers and launch programs to gain control of critical systems and to affect the physical world. Gameplay progresses through inter-linked physical and cyberspace objectives, and players must work together to achieve victory for their team. Players will be immersed in action-packed battles, whether as a heavily augmented combat mercenary armed to the teeth with the latest in firepower and cybernetic implants, or as a twitch-reflex cyberdecker racing to infiltrate a cyberspace node.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media dys_Fortress: the sewer entrance (view original)
dys_Fortress: the sewer entrance
embed
share
view previous next
 
Post comment Comments
Alone_In_The_Dark
Alone_In_The_Dark Jan 8 2006, 12:17pm says:

LOL, Slurm, priceless xD Futurama!

+1 vote     reply to comment
(ska)Diesel
(ska)Diesel Jan 9 2006, 6:33am says:

Why does the gate not reflect in the water?

+1 vote     reply to comment
Sebastos
Sebastos Jan 13 2006, 12:01pm says:

because this screen was probably taken with settings not set on :Reflect all
than source doesnt reflect models

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Image Details
Type
Comedy
Date
Jan 8th, 2006
Size
1024×640
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only