Dystopia is a is a total conversion of the Source Engine that places players into tense combat situations in a high-tech world spanned by computer networks. As Punks or Corporate Mercenaries, players will fight through the physical world to gain access, via Jack-in Points, to cyberspace. Cyberspace is a three dimensonal representation of the world's network. In cyberspace, players must fight off enemy hackers and launch programs to gain control of critical systems and to affect the physical world. Gameplay progresses through inter-linked physical and cyberspace objectives, and players must work together to achieve victory for their team. Players will be immersed in action-packed battles, whether as a heavily augmented combat mercenary armed to the teeth with the latest in firepower and cybernetic implants, or as a twitch-reflex cyberdecker racing to infiltrate a cyberspace node.

Post feature Report RSS Noesis Presents: Dystopia Interview (Part 3)

Noesis Interactive interviews Michael Sanders from the Dystopia team. Part 3 details the history of Dystopia.

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Here's the final segment of Noesis Interactive's interview with Micheal Sanders from Team Dystopia. In this part Micheal details the history behind Dystopia, the first original total conversion for Source. From its Aussie roots to eventual migration to Steamworks, Micheal lays it all out to bare alongside a showcasing of the evolution of Dystopia's look.


Previous Parts:

Looking for the tools and training needed to make your Source mod project a reality? Head over to Noesis Interactive's corner of the Internet and start learning now!

Comments
ForK
ForK

Great finish do a good interview series!

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RocketSurgery
RocketSurgery

awesome, best part yet. is this the last? i was expecting part 2 to be everything really

looking forward to dystopia game updates, fix those spider mines guys!

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ausbushman
ausbushman

Great interview and video! Thanks very much to Noesis and team Dystopia.

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Kasplatt
Kasplatt

Great series of interviews, really good. Even got me downloading the mod.

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Dnst
Dnst

I didnt know that Dystopias Developers have so much contact to professional studios. I recommend the interview to Dystopia players.

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