Dystopia Version 1 was released on the 23rd of Feb 2007 - download it and play it now! Dystopia is a is a total conversion of Half-Life 2, currently under development by Team Dystopia, which places the player into tense combat situations in a high-tech world spanned by computer networks. As either Punks or Corp Mercenaries the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace. Cyberspace is a three dimensional representation of the world's network. Inside cyberspace players will launch programs to hack into systems linked to the physical world while fighting off enemy hackers and defending critical systems. Gameplay progresses through inter-linked physical and cyberspace objectives, some are completed in either the physical world or cyberspace, others only by a well timed combination of the two. The player will be immersed in action packed battles, whether the player is a heavily augmented combat mercenary armed to the teeth with the...
This installer can be used to upgrade a server (windows or linux), running any previous version of the Dystopia Demo to Update 2. Update 2 changes: -Recoded vgui_screen input code (was crashing) -Fixed random weapon model cache crash -Fixed heavy respawn animation crash -Fixed thermal/emp/cyber shader issues -Fixed server log for cortex bomb (as a weapon) was showing a null -Added HUD element for voice -Added per-player points/deaths/time to the server log (stats) Update 1 changes: -Fixed several crash bugs in server and in client -Bumping into a stationary team mate will push them a bit (this is to prevent people blocking spawn doors as heavies) -Added voicecomms spam protection -Added support for mp_autoteambalance (on by default) -Added dys_voicecomm_globals_silent convar, so you can disable the audio on global voice comms (eg. "I don't think so sister!") -Added dys_iff convar, to disable IFF drawing (eg. models only) -Added server name to HTML/XML stats output -Fixed...
This installer can be used to upgrade a server (windows or linux), running any previous version of the Dystopia Demo to Update 2.
Update 2 changes:
-Recoded vgui_screen input code (was crashing)
-Fixed random weapon model cache crash
-Fixed heavy respawn animation crash
-Fixed thermal/emp/cyber shader issues
-Fixed server log for cortex bomb (as a weapon) was showing a null
-Added HUD element for voice
-Added per-player points/deaths/time to the server log (stats)
Update 1 changes:
-Fixed several crash bugs in server and in client
-Bumping into a stationary team mate will push them a bit (this is to prevent people blocking spawn doors as heavies)
-Added voicecomms spam protection
-Added support for mp_autoteambalance (on by default)
-Added dys_voicecomm_globals_silent convar, so you can disable the audio on global voice comms (eg. "I don't think so sister!")
-Added dys_iff convar, to disable IFF drawing (eg. models only)
-Added server name to HTML/XML stats output
-Fixed names with a "." being shortened in stats
-Fixed spawn timer increase if spawn is captured
-Fixed stealth appearing white on older video cards
-Fixed stealth vmt exploit
-Lowered Spider Grenade timer from 7 to 4 seconds
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