V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.
Some more, rather cool light effects caused by the indoor light shaft system I'm experimenting with (won't be part of DS 2.0).
Too bad it's directional, otherwise i'd make for cool lens flare streaks
The directionality is all part of the concept ;)
However it's not impossible to use the same concept to create lens flare streaks.
That looks pretty cool, but wouldn't it mess with the sun shafts due to limitations X-Ray has?
probably yes - would need to be sorted out.
nice.