V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.

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Report RSS DS 2.0 CTP in TK - STALKER: Singularity - Ground Zero #2 (view original)
DS 2.0 CTP in TK - STALKER: Singularity - Ground Zero #2
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BearLichan
BearLichan - - 842 comments

It looks... Well.... Pretty bad...

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Meltac Author
Meltac - - 1,140 comments

join our team and make it better then ;)

Reply Good karma+6 votes
BearLichan
BearLichan - - 842 comments

I didnt mean to insault you in any way... Just saying. Take a look at the terrain.

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Meltac Author
Meltac - - 1,140 comments

No worries, I didn't understand your comment as an insult :)

I'm not responsible for the terrain in that mod, just for certain shader effects, but I'll let my team mates know that there is room for improvement.

Reply Good karma+1 vote
ChielScape
ChielScape - - 182 comments

It's a shader thing though. Look how large parts of the image are pitch black in full sunlight?

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Meltac Author
Meltac - - 1,140 comments

This issue is known and will be addressed.

Reply Good karma+1 vote
ChielScape
ChielScape - - 182 comments

great

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