V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.
Near-to-final screenshot of Dynamic Shaders 2.0 CTP merged with Atmosfear3 (d4v33edz).
hah... very nice... how come I don't have sun in my vanilla shoc?...
In vanilla the sun had been disabled, you needed some "restore sun" mod to re-enable it (contained as part of DS 2.0).
Okay sounds cool, BUT I would need so far just the line I have to change somewhere in config or script or something.... becaues dynamic shaders is coliding with my ZRP mod... and I just want that sun on the sky I will test your mod later... when more ready %D
...When I google things like "STALKER sun fix" it finds nothing that I could use =C
@: CzechDeath
You need to open gamedata/config/weathers/flares.ltx, find line called "source_texture" and point right texture from your favorite weather mod or custom made one. Of course your weather cycle (gamedata/config/weathers folder "weather_default.ltx" for example) must contain line named "flares" = [section_name_here] from your edited "flares.ltx" file. In short: your weather cycle have line "flares", which contain name of the section (in []) from "flares.ltx", which contain name of texture of sun. :D I hope it is at least partially comprehensible for you, because i write this while being drunk... :D
Hey thanks! That helped!
@:Edit
It's been a while since i edited those files myself, but i think that you need "source" line in "flares.ltx" set to "on" for this to work. I'm sure you'll work it out from here. ;)
What mods are compatible with this? I use The Complete series of mods, and I am looking at the Photo Realistic Zone mod.
Almost all - as long as you afford doing some manual merging :)