Dynamic Campaign Generator (DCG) is a mod for the games "Men of War" and "Men of War: Assault Squad" that randomly generates skirmish missions and lets you keep your surviving forces from one battle to another. Some people find this mod tricky to install the first time - please read the readme.txt carefully and ask for help (if you need it) on our forums here on this site, or at the game developer's site.

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This is definitely the most useful mod I have discovered for Men of War. The ability to randomize a campaign and create a group of grizzled vets through many missions is very appealing. In fact according to Steam I've clocked over 800 hours on the game. This mod has kept the game fresh the whole time and in conjunction with the ability to alter model files I can basically apply this system with any war fighting scenarios that are available. (Check out the Total Krieg mod for new models.)

I'd give this mod a 10 but the one thing I feel falls short is the lack of a new graphical experience. Despite the reskins there are still some basic issues with model meshing but if you don't care or take it up yourself it's no problem.

In short, this mod is fantastic nuff said.

Amazing mod for an amazing game

-never ending missions
-unit's gain veterancy
-earn money by killing things? unheard of!(Thats a joke by the way)

-Unfair missions at times
-Glitchy if used by inexperienced people

All in all awesome

Incledible mod, gives the game infinite replayability. My only complaint is that some factions are overworked, like the germans, while others are neglected, like the japanese. But I'm sure that will be fixed eventually, keep up the good work team :D

To get 10/10 points, practically, just missing do that here:

1 - Flanking Maneuvers (Occasionally), for AI.
2 - Improve much more: AI tactical infantry "Take Cover" (flee / hide) when the infantry are faced with tank-war, artillery and machine-guns (the latter: if distant). I suggest this because (until the DCG v4.0) i notice that: at a certain distance from the enemy infantry (AI), just stop the tank-war / artillery / machine-gun and start shooting against infantry. The AI infantry does not move, does nothing to get rid of the shots (they die in droves!). The same thing happens if there are AI enemy soldiers within any vehicle, as half-tracks vehicles, jeeps, motocycle, trucks etc: the vehicles suffers fire-damages and the crew do nothing. Nothing to avoid the shots, they not to run out for escape ("bail-out"), or escape with the vehicle for away.

Out of this, everything else is NOTE 1.000!

[ I use the google translator - apologise ]

Great mod. Adds alot of gameplay. It is very hard though, and requires you to retreat. a major blow to pride more than anything

Pure awesomness, best MoW mod i had opportunity of trying, mod for i losted hundreds of hours. Waiting for 4.0 v. :)

Brings alot of life in to this great game, I really enjoy this mod and hope to see it continue to grow and flourish for months and years to come.

The mod is amazing. It sounds a bit better then the skirmish add on for assault squad. I would rather play this mod rather then the Men of War Campaign. i have only one issue the either the maker of this mod should give you more money or limit the enemy.


Natxo73 says


koray79 says

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