DukePlus is a game-enhancer and customizer for the EDuke32 port of Duke Nukem 3D. Written by Dan Gaskill (a.k.a. “DeeperThought”), the DukePlus mod provides optional enhancements to the original game as well as giving level-designers a vast selection of new options and effects to utilize in their maps.


  • Enemy customization
  • Translucent Water
  • Ladders
  • Grabbable and pushable objects
  • Optional weapon replacements and alternate fire modes
  • Player ally AI
  • Sector based dynamic lighting system
  • Gore and weapon damage effects
  • In-game options menu
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DukePlus 2.35

DukePlus 2.35

Jan 27, 2013 Full Version 8 comments

Added Heavy Pistols option, Stick on enemy tripbombs, Added civilians and civilian rescue system, Added a large number of prop models, including vehicles...

DukePlus 2.14

DukePlus 2.14

Nov 14, 2010 Full Version 1 comment

There is no changelog with this version because I don't have time to make one and because it is the accumulations of lots of little things over the last...

DukePlus 2.11

DukePlus 2.11

Jul 31, 2010 Full Version 3 comments

Tons of new stuff since the last version posted at Mod DB, including new levels, features and bug fixes.

Post comment Comments  (20 - 30 of 38)
Valherran Nov 1 2010, 5:37am says:

I got some things that need to be known here:

1. In E3M2, player likes to spawn in the ambush room full of pigs on the ground level. This happens maybe 1/2 the time.

2. Inactive monster glitch is still in effect on Duke Plus, I am surprised it was not fixed.

3. This is an eduke32 glitch, throwing pipebombs at an enemy's face will cause the pipebomb to bounce back at you and endlessly glide across the floor preventing you from picking it back up.

4. Explosives fired at a water's surface explode on impact instead of going into the water.

5. When Heavy RPG is active, you can easily kill your self with it while fighting monsters on water surfaces. (when you bob up and down in the water, and you bob down far enough, the rockets will blow up in front of you. This may also apply to the standard RPG.)

+1 vote     reply to comment
REENIGAV Jun 29 2010, 8:28pm says:

It doesnt work for me. when i start it he says me he cant charge a buffer or something else.

+1 vote     reply to comment
unknow5763 Jan 16 2010, 12:32pm says:

just realised how much the pick up and drop looks like halflife liking the gravity gun

+1 vote     reply to comment
unknow5763 Dec 28 2009, 2:11pm says:

just wondering did deeeperthought rewrite eduke cos it dosent work with other versions of eduke and is it only con editing ?

+1 vote     reply to comment
DeeperThought Creator
DeeperThought Dec 30 2009, 1:21pm replied:

Duke Plus uses regular EDuke32, I did not alter it in any way. I include the latest eduke32.exe with Duke Plus.

+1 vote   reply to comment
Random-Gamer Dec 27 2009, 6:27am says:

Finnaly a DukeNukem remake with good graphics....

+1 vote     reply to comment
xilefian Dec 27 2009, 5:54am says:

lol gravity gun, brilliant!

+1 vote     reply to comment
robocombot Sep 7 2009, 7:38am says:

Like all the best mods, this is the way it should of been when released!

Minor gripe, botDukes trigger off laser mines too east killing everything (+me).

+1 vote     reply to comment
MPSGA Aug 19 2009, 1:44pm says:

Are you going to do the Bots pickup option? It would be cool! And can bots heal the player?

+1 vote     reply to comment
MPSGA Aug 22 2009, 10:26am replied:

And are you going to let player to choose what weapons do DukeBots use? The Rocket Guy ****** me off!

+1 vote     reply to comment
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Duke Nukem 3D Icon
Windows, Linux
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Release Date
Released Jan 1, 2008
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47 votes submitted.

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Highest Rated (3 agree) 9/10

Adds a wealth of new content without spoiling the feel of the original, a must play for any Duke Nukem fans.

Nov 4 2010, 7:03pm by wing0black

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