The game that was meant to be. As the 2001 trailer showed us. Released. Check download sections, ladies!
This was amazing! The first level starts off a bit slow, and besides the new art and a few references played like an ordinary Duke 3D level (although the view from the top of the lady killer is stunning) and there's good atmosphere.
After you get the bike, there's a bit of a turning point and gameplay starts becoming more ambitious and interesting, plus all the references, both in-your-face and the smaller ones, and the obvious/exact replicas as well as ideas/locations etc which are only loosely based on the old trailers.
Is it DNF? No, but (besides the start maybe) there is not a single boring moment in the entire thing, and you'll have a huge grin every time you come across something from the trailers (especially when it's gameplay related and not just a visual thing). It definitely has a DNF feel, but some parts have it more than others.
Soon after you start, it grabs you like a vice and it won't let go until you finish. 100% Recommended! Go download now.
One of the most amazing mods ever created for Duke3D. An awesome experience which must be played to make it justice.
A very nice mod for Duke Nukem 3D, easy to install, very nice graphics (especially some "light" effects, and the sprites of the new enemies that blend in nicely).
Most of the things you saw in the 2001 trailer and screenshots of that time of Duke Nukem Forever are here (even the donkey), although, I guess due to limitation of the Build engine, some of the interactivity of the environment is missing. The developers have tried to implement various things like vending machines, keypads but where not 100% successful ect... The weapons are true to Duke Nukem Forever 2001 trailer which is good, there some new enemies and a boss. The puzzles are well thought particularly in the mine level. Duke Nukem says some new things, from other games including the actual Duke Nukem Forever (2011). Finally there are some voiced dialogs, where the voice is taken directly from the 2001 trailer.
Unfortunately the ending was sudden with the game ending at Hoover Dam. There are some thing from the 1998 version of the game, such as the truck which you have to lift to get to an exit, the falling rock in the mines (where it did not work properly but still), but generally there are things that I'd like to see such as Bombshell, the helipad, Dr Proton etc...
Even so, I would still recommend it because it is a extremely well made mod, that brings back memories and provides us with a vision of how the game could have been.
P.S. The actual game (2011) was pretty good and I'd also recommend it, but it had many bugs (especially the DLC), the humor and dialogs where not very good (there were some very good moments but generally)... (I'll stop here because I am not reviewing the other game.) Most fun I had for free in a some time.
I had more fun in the first 10 minutes of this mod then in all of duke nukem forever 2011
A true classic mode, Gambini and Mikko strike again and give Duke some much needed life.
+Pretty middle length, essentially its one episode long. At around 5-6 hours.
+Funny, subtle humor with some references
+Fun. Its worth every minute.
+New arts and assets that remind of the old DNF
+Probably slightly better than the real DNF
+They did used Muesla's dike physics... and dukes rocket ship for the chopper.
-You don't get to rescue the president
-The voice sound files from the trailer used in the mod sound very muted and low quality that you can barely hear it
-You can't interact with poker or vending machines, drink coffee,
set car alarms off when kicking cars ect dnf is supposed to have a higher level of interactivity
You did great job, mates.
Has to be played, enough said.
It's been a long time since I've waited for the original Duke Nukem Forever and it never came... Until Gambini and Mikko recreated it for Duke3d!!
This mod will give you a smile from ear to ear right from the start until the very last level.
It's action packed, has lots of references, it's extremely fun!
For a bonus watch the 2001 trailer before playing to get all the references!
Also remember that there's a DLC now for this mod, containing a map from Micky C and 2 maps from me ;)
Have fun and download this now!!
Only just found out about this four years after release!
Simply the best Duke3d mod ever made. And you can take that to the bank. Nostalgia funfare with detail icing on top. The views? wow! the working bike vehicle is fantastic, though I'll admit takes some getting used to. Once you do get used to it you'll be whizzing around like a speedway star on steroids! Great reworkings of the classic dnf 2001 themes and locations and clever filling in with the 2011 counterpart locations where needed. The M16 I could take or leave when compared to the ripper but it was in the trailers so had to go in.i just didn't like the change of the chaingun.voc sound as I found it jarring when enemies that made this sound sounded different. That's just a personal bugbear of mine though. The donkey section again. Had to be there but felt a little cumbersome and clumsy to control. Still it's the best it can be done I suppose. I just think the donkey head HUD sprites need painting over properly so as not to look like a rough screen shot model rip. The mine carts were actually rather underwhelming and felt somewhat like a parody of rabid transit's trains in slow motion rather than tracked carts. Why are they in marmalade(lava) anyway? Why not a tracked area for this map? I have only just played through dnf2011 for the first time this weekend so now understand the design references of some of the map locations a lot more. This has led me to appreciate the ghost town, and dam with more understanding. And made me love the lady-killer map even more than before. (If possible) the dlc (I know, third party but I'll mention it here anyhow) is just as detailed and very fun. The second map is hard as balls and frustratingly infuriating to complete! But once you do it the satisfaction is great! I've now played it a few times and appreciate it more now.though a little more room on the rooftops would allow you to make those jumps even if you stopped and restarted the bike... The new sg sprite is appalling though... First thing I took out.
Both the main pack and dlc have excellent use of decent quality soundtracks that aren't midi! I changed a few tracks myself (for a few tracks from dnzh and dnmp) in both the main pack and dlc respectively. But that was just down to personal preference. As I say I'm not as familiar with dnf2011 so it's soundtrack meant little to me as far as nostalgia or whatever is concerned. Sound effects are the weakest feature of the mod. Some being downright inaudable but I'm sure that will be addressed in a update?
I've played the **** out of This for the last four days and I'm desperate for more! Thanks guys! Keep up the good work hope to see these new features (boat, robit, vehicles and stuff) soon...
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Highest Rated (9 agree) 10/10
This was amazing! The first level starts off a bit slow, and besides the new art and a few references played like an ordinary Duke 3D level (although the view from the top of the lady killer is stunning) and there's good atmosphere. After you get the bike, there's a bit of a turning point and gameplay starts becoming more ambitious and interesting, plus all the references, both in-your-face and the smaller ones, and the obvious/exact replicas as well as ideas/locations etc which are only loosely…
Apr 30 2013 by micky_c