utilizing the latest in rendering tech from EDUKE32's polymer renderer its aims to deliver a more modern looking experience from a very advanced an updated version of the BUILD engine

7 Levels
1 New Monster
Lots of new Guns
Story Driven
Collectables and perma upgrades

New real lighting systems
True 3d geometry

Runs of HRP and Dukeplus

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6 comments by DanM on Mar 13th, 2014

A small video showing some new TROR construction now possible, 13 years later. And a small tutorial showing key more obscure features simple and not annoyingly.

some pics showing its not BS

User Posted Image

So much new things

- 64 bit and 32-bit version with launcher and gfx settings and sdk launcher
- Performance is now pretty damn great even tested on high end ATI 6XXX series model

- Secret Level

- Level tweaks and fixes GALORE
- New enhanced textures with spec height maps
- Tons of additional duke plus tweaks and fixes
- TROR construction added where possible.
- restructured assets for better Linux compatibility
- will have its own "Eternity" folder instead of being hacked into dukeplus
- gloves are back baby!

So get ready for a polished AAA 8 level duke episode in the coming weeks when this patch is finalized.

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DNE 2.0

DNE 2.0

Apr 4, 2014 Full Version 3 comments

Duke Nukem : Eternity 2.0 tons of fixes and new stuff UNZIP INTO A FRESH INSTALL OF DUKEPLUS WITH THE LATEST HRP

Duke Nukem Eternity 1.3d ZIP

Duke Nukem Eternity 1.3d ZIP

May 13, 2011 Full Version 3 comments

OLDER DNE EXE INSTALLER, DUKEPLUS VERSION INCOMPATIBLE WITH 2.0 BETA

Duke Nukem Eternity 1.3d EXE

Duke Nukem Eternity 1.3d EXE

May 13, 2011 Full Version 10 comments

OLDER DNE EXE INSTALLER, DUKEPLUS VERSION INCOMPATIBLE WITH 2.0 BETA

Post comment Comments  (90 - 100 of 113)
Valherran
Valherran Jul 30 2010, 2:51pm says:

I have been playing this extensively and it all looks really good, although when I was running around in the Eternity Maps, I am seeing alot of missing textures in some areas. I don't know if I am missing something, or that part of the map was not made right. O.o

One thing that is really bugging the living **** out of me, is the damn cutscenes. They prevent me from doing anything and the monsters can still roam and kick my *** while I am viewing the cutscene. <.<
I have died to this NUMEROUS times and I feel you should find a way to pause the game while viewing them. >.<

+1 vote     reply to comment
7FoX
7FoX Jul 29 2010, 12:30am says:

wut exactly I need to run this mod ?

+1 vote     reply to comment
DanM
DanM Jul 29 2010, 1:00am replied:

You only need the duke3d.grp file, you can get duke3d at www.gog.com

i would recommend getting the full 500mb version and using the 1.02 patch with that

+1 vote     reply to comment
7FoX
7FoX Aug 3 2010, 12:14pm replied:

where can I fin all that u recomend ?

+1 vote     reply to comment
Marcho70
Marcho70 Mar 24 2010, 10:27am says:

I hear quake II soundtrack...

+1 vote     reply to comment
dethtoll
dethtoll Mar 18 2010, 12:25pm says:

what the **** this is duke 3d?!?!?!?! well damn

Man this shows how long I've been out of the loop, the last time I cared about Duke3D, Starship Troopers was the big-name mod.

+1 vote     reply to comment
Newbez
Newbez Mar 3 2010, 9:53am says:

HOLY MOTHER ******* CHRSIT!!! how the heck did you get this engine to do this sort of stuff!?!?!?:!!!!!!

+3 votes     reply to comment
The_Commander
The_Commander Mar 8 2010, 1:44am replied:

It's been able to do this for quite awhile now.

Moddb.com

+2 votes     reply to comment
Worldwideweb
Worldwideweb Mar 3 2010, 11:43am replied:

good question^^

+1 vote     reply to comment
L3d
L3d Mar 3 2010, 8:54am replied:

word xD
now i do need a bigger laptop ..

+2 votes     reply to comment
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DanM
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Released Feb 28, 2010
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