In this mod of Duke Nukem 3D, all 12 of Duke’s weapons gain experience points and upgrade as he uses them. Duke’s max health, armor, and some of his inventory items can also be upgraded. As you progress through the game, you will encounter more powerful monsters to match your increased firepower. Based on the popular Duke Plus mod, Attrition incorporates many of the same features (including advanced monster AI, bot allies, mirrored levels, damage effects, and more). Attrition comes with a large number of high quality fan made levels. In some episodes, missions are selected at random, and you must reach a certain score to unlock the boss level and finish the game. In War of Attrition mode, you face a series of challenges with "Invasion" style gameplay. Addictive with lots of replay value, Attrition showcases some of the best levels ever made for Duke 3D, adding new gameplay but keeping the essence of the original game intact

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Attrition 1.5

Attrition 1.5

Sep 13, 2013 Full Version 7 comments

Note: This version was released a while back but I forgot to upload it to Mod DB. oops! War of Attrition 1.5 Release notes: <> Added a new enemy, the...

War of Attrition 1.40

War of Attrition 1.40

Nov 6, 2011 Full Version 1 comment

This release features some awesome new explosion animations, new one-liners for Duke, new alt-fire modes, new maps, bug fixes, rebalancing, and more.

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Valherran
Valherran Dec 2 2010, 9:14pm says:

You won't believe the monstrous score I have on t HSC (High Score Challenge). An idea of how high it is, I have almost every weapon at lvl 11. LMFAO

+1 vote     reply to comment
DeeperThought
DeeperThought Dec 3 2010, 12:33am replied:

I hope that means you like the new version. By the way, if you ever feel like posting a gameplay movie, I would welcome it. Every once in a while I get people telling me the mod is too hard, so it would be good for them to see the error of their ways. :)

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Blade_Sword
Blade_Sword Nov 30 2010, 9:43pm says:

Addictive :) really this mod is just the brutal duke inside the duke.
Good job. I played this mod since a lot of time, but I love especially the new WOA mode. Good old school First Person Shoot Them Up!!

+1 vote     reply to comment
Valherran
Valherran Nov 25 2010, 9:24am says:

Hey DT, I have a problem viewing certain letters and numbers on the hud and menus. The letter E and the number 9 (mostly) show up as big white blocks. Do you know what causes this and how to fix it?

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DeeperThought
DeeperThought Nov 27 2010, 10:55pm replied:

Try the different texture filters and see if you can find one that doesn't cause the problem (nearest?)

+2 votes     reply to comment
Valherran
Valherran Nov 5 2010, 8:01am says:

Nice mode you added there DT. I beat it on DIG in about an hour, was pretty fun. If you can, can you make a varient of that mode that you can select a map you want to survive in and keep going till you die with everything respawning? That would be epic! ^^

+1 vote     reply to comment
Premises187
Premises187 Oct 26 2010, 9:33pm says:

Thanks for this mod. It's the first time I've played any DukeNukem since the N64. Myself and my bro are blown away by this mod.
Thanks.

+1 vote     reply to comment
DeeperThought
DeeperThought Nov 3 2010, 4:43pm replied:

Thanks, and be sure to check out the new version, 1.20, which I'm uploading now. It should be authorized in a few daya.

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Valherran
Valherran Oct 23 2010, 9:08pm replied:

Ha, I was about to post something about those purple beasts gving so much EXP. Also one of them were damn near impossible to kill. I ran across a giant purple drone that breathed acid or whatever. That guy took SOOOO much abuse before i managed to put it down...

Also the Lizard Captain that spawns purple, also has a super version of himself that has a blink pack (short range teleporter) That guy is way OP... He is more life threatening than the gold Robolords...

This version is crisp so far, only other thing I found other than the Purple pain in the ***, was the brain that has that psychic pull from hell. As said in other MODs, that damn pull likes to pull you through walls and objects causing the game to crash or kill you instantly. I know smaller ones have it but it is nowhere near as life threatening as this one. >.<

+1 vote     reply to comment
Valherran
Valherran Oct 24 2010, 6:54pm replied:

Also I have been finding glitched ammo drops on Battle Lords. When they drop ammo they drop giant sized pistol clips. Another thing that has been bugging me to know end is the flames from the RPG. They seem to endlessly stick to me when I accidently walk over them. Might be better if you set the self burn time to only a 1/4 of the duration. I have been killed too many times by own flames when avoiding enemy fire. -.-

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Platforms
Windows, Linux
Developed By
DeeperThought
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Release Date
Released Apr 11, 2010
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9.8

38 votes submitted.

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Highest Rated (4 agree) 10/10

I can't believe this mod has a rating under 10, its incredible and really adds a simple effective system to Duke Nukem. I played through the arena-type missions and had a friggin' blast. Never has Duke Nukem or any game recently been that enjoyable. The installation is hassle free (unlike the other Duke Nukem mods) and runs efficiently well and smooth. I'll be playing this mod for months maybe even years to come.

10/10 easy...

Dec 15 2010, 6:49pm by BenjaminShanklin

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Genre
First Person Shooter
Theme
Fighter
Players
Single Player
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