In this mod of Duke Nukem 3D, all 12 of Duke’s weapons gain experience points and upgrade as he uses them. Duke’s max health, armor, and some of his inventory items can also be upgraded. As you progress through the game, you will encounter more powerful monsters to match your increased firepower. Based on the popular Duke Plus mod, Attrition incorporates many of the same features (including advanced monster AI, bot allies, mirrored levels, damage effects, and more). Attrition comes with a large number of high quality fan made levels. In some episodes, missions are selected at random, and you must reach a certain score to unlock the boss level and finish the game. In War of Attrition mode, you face a series of challenges with "Invasion" style gameplay. Addictive with lots of replay value, Attrition showcases some of the best levels ever made for Duke 3D, adding new gameplay but keeping the essence of the original game intact

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In this mod of Duke Nukem 3D, all 12 of Duke’s weapons gain experience points and upgrade as he uses them. Duke’s max health, armor, and some of his inventory items can also be upgraded. As you progress through the game, you will encounter more powerful...
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Attrition 1.5

Attrition 1.5

2 years ago Full Version 6 comments

Note: This version was released a while back but I forgot to upload it to Mod DB. oops! War of Attrition 1.5 Release notes: <> Added a new enemy, the...

War of Attrition 1.40

War of Attrition 1.40

3 years ago Full Version 1 comment

This release features some awesome new explosion animations, new one-liners for Duke, new alt-fire modes, new maps, bug fixes, rebalancing, and more.

Post comment Comments  (10 - 20 of 141)
marcosc99 Nov 17 2012 says:

please reupload the link

+1 vote     reply to comment
Strogglet15 Aug 21 2012 says:

Please, do make an update for Attrition!

+1 vote     reply to comment
Ctrl_Alt_Elite Jul 5 2012 says:

Defiantly the most enjoyable duke nukem mod out there, non stop action. Really had a great time playing this mod, keep it up!

+1 vote     reply to comment
Valherran May 19 2012 says:

I came back to this and ran into some things while playing the 1.40 version:

1. I have been getting killed often by the walls and doors in all of the maps. Running into them a certain way causes me to go through them and get squished.

2. Evil Dukes are able to pass through certain terrain that would normaly be unaccessable or would cause the player to squish.

3. Death Rage will consume all medical pickups if walking over them while it is active and not heal you. Using a Medkit will cause it to consume the entire kit and not heal you as well.

4. Having Death Rage or a Shield active causes rare and unexplainable glitches when holding a fully charged alt fire on the Laser Pistol.

5. Using the alt fire for the Pistol causes it to consume 1 extra bullet.

Some requests I would like to make as these occurences are extremely annoying and can get you killed:

1. Can you code the game to NOT auto switch to Medkit when picking up medical supplies from the ground? It is extremely annoying, especialy when I am fighting a boss with a Damage Amp selected, it has gotten me killed a load of times.

2. Can you add a customizable auto save timer? The game auto saves too frequently, and the massive screen freeze that occures causes me to get killed often. Such as throwing my aim into a random direction and have me move somewhere I did not intend to move, it is really bad.

+1 vote     reply to comment
Valherran May 24 2012 replied:

War of Attrition Mode Bugs:

1. Killing the last monster on the last wave of the level, using the Battlelord's Chaingun, causes the firing animation to keep going utill the score screen appears. (Nothing major)

2. Killing Alien Drone varients, or Alien Queen varients with the Cloner/Expander, causes the monster count and pointer to glitch. Basicaly it forces you to kill your own minions in order to complete the wave/level.

3. Blue Alien Drones under your control will sometimes attack you in retaliation when experiencing bug #2.

4. Evil Dukes under your control do not die after every wave.

5. Blue enhanced Evil Dukes sometimes clip through walls. This only seems to occure in WoT mode.

6. Most enemies often shoot at walls in the direction you are in, but you are no where near their line of sight.

7. Enemies armed with explosive projectiles often kill themselves. This mainly occures with bug #6.

+1 vote     reply to comment
nboy121 May 4 2012 says:

The quest for 600,000 will be a tough one comrades

+1 vote     reply to comment
Valherran May 18 2012 replied:

If you are referring to a score of 600k, that is actauly very easy as I have gotten well into the millions.

+1 vote     reply to comment
nboy121 May 4 2012 says:

Nice mod :)

+1 vote     reply to comment
ut99isbest Apr 13 2012 says:

Awesome mod!

+1 vote     reply to comment
DeeperThought Creator
DeeperThought Jan 19 2012 says:

I have nothing new to report, except that I have deleted the old 1.35 download. I will probably make a new version of this before the end of 2012.

+1 vote   reply to comment
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Duke Nukem 3D Icon
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Release Date
Released 2010
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38 votes submitted.

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Highest Rated (4 agree) 10/10

I can't believe this mod has a rating under 10, its incredible and really adds a simple effective system to Duke Nukem. I played through the arena-type missions and had a friggin' blast. Never has Duke Nukem or any game recently been that enjoyable. The installation is hassle free (unlike the other Duke Nukem mods) and runs efficiently well and smooth. I'll be playing this mod for months maybe even years to come.

10/10 easy...

Dec 15 2010 by BenjaminShanklin

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Single Player
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2 years ago
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