SYNOPSIS: Lucid dreaming: A phenomenon in which a dreaming individual is able to consciously bend the reality of the dream world to his or her own will, performing, for all intensive purposes, the miraculous... DREAM CASTERS' DUEL is an original, online, multi-player, UT2k4 mod. Dream Casters' Duel will combine elements of a telekinesis-fueled FPS with a barebones fighting game in a stylized, anime setting.

Report RSS Dream Casters' Duel Week 11 - Summons and alternate costumes!

This week Dream Casters’ Duel brings you concept art of each of the four main characters’ alternate costumes! It is intended that DCD will feature a persistent online scoring system which will allow high scoring players to unlock their characters’ alternate costumes. For those of you who “don't

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This week Dream Casters’ Duel brings you concept art of each of the four main characters’ alternate costumes! It is intended that DCD will feature a persistent online scoring system which will allow high scoring players to unlock their characters’ alternate costumes.

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For those of you who “don't download a movie to see one character” (or their corresponding award-winning animations, Dream Casters’ Duel Week 4 – An award and Kiyoko’s renders!) below are some of the characters you may have missed!

The first renders pictured are Marrish’s summons characters, zombies (what mod would be complete without them?)! As a low level summons, they can be called upon to wander around the map and attack at will at just about any time. They are only 1500 polygons a piece! The second renders pictured are MJK’s summons characters, Ms. Flauge and Sniper Candice Lupis. Because they are a higher level summons, they can only be called forth when the character's concentration levels are nearly maxed out as a result of dispatching other players. Dispatching player models will free up the amount of polygons that can be used, and as a result these models can afford to be a game-high 7506 and 5962 polygons respectively.

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Tune in next Friday night to moddb.com and dcdthegame.com/forums to see all four characters’ alternate costumes renders! Thnx for your support! :!:

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mikejkelley Author
mikejkelley

Thnx! I was considering having a completely alternate sidekick, but decided against it. Since the costume details are carved into the mesh itself (i.e. the black lines are not drawn on the skin but are the results of divisions in geometry coupled with smoothing group manipulation) it should be a simple task to implement the customization of skins by the player at the character selection screen.

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Sallycin
Sallycin

Love Marrish's alt costume :)

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Ancientpanda
Ancientpanda

woot woot

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Sallycin
Sallycin

Square Bear should have an alt fur color :p

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