Drakan: 10th Anniversary is a mod for Drakan: The Order of the Flame fixing the majority of known bugs and adding new graphic effects based on an additional DirectX 9 rendering engine. This allows for previously unavailable effects such as normal mapping, depth of field, motion blur, etc.

Report content Drakan 10th Anniversary
Filename
Setup_Drakan10thMod.3.exe
Category
Full Version
Uploader
Shelim
Date
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11.74mb (12,309,002 bytes)
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5,183 (4 today)
MD5 Hash
3c7758257db5c8732d7360616e8a5fa6
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Drakan: 10th Anniersary mod version 0.9.8.92 [Build 92]. Full, standalone setup. Can be installed on any Drakan: The Order of the Flame version

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Drakan 10th Anniversary
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levis35
levis35

Hi,
Thanks on your work on this game.
I am trying to make the mod run but when I click launch in the 10th anniversary launcher application, it does nothing. I have 2 times the error message: - failed to enum d3d devices - when I click on enum display devices. My video drivers are uptodate. I have 2 Nvidia 680 in SLI.
If I use the regular game with the -enable developer mode- I am able to play but am unable to load a game. any idea how this can be fixed? thanks

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DAFFYDAFFY
DAFFYDAFFY

Drakan 10th Anniversary wont starT -AMD 5450 (ran as administrator)

> Injecting non-classic DDraw module...
in "MyDirectDrawCreate()" file: "Hooked_DDraw_Creators.cpp" on line 9

> Requesting lpDD->QueryInterface() [recognized call for IID_IDirectDraw4]
in "myIDirectDraw::QueryInterface()" file: "Hooked_DDraw_QI.cpp" on line 12

> Injecting non-classic DDraw4 module...
in "myIDirectDraw::QueryInterface()" file: "Hooked_DDraw_QI.cpp" on line 13

> Injecting non-classic device caps enumerator...
in "myIDirectDraw4::GetCaps()" file: "Hooked_DDraw_Prebuffs.cpp" on line 50

> Requesting lpDD4->QueryInterface() [recognized call for IID_IDirect3D3]
in "myIDirectDraw4::QueryInterface()" file: "Hooked_DDraw_QI.cpp" on line 33

> Injecting non-classic D3D3 module...
in "myIDirectDraw4::QueryInterface()" file: "Hooked_DDraw_QI.cpp" on line 34

> Injecting non-classic d3d devices enumerator...
in "myIDirect3D3::EnumDevices()" file: "Hooked_D3D3_Prebuffs.cpp" on line 10

> Injecting non-classic d3d ZBuffer formats enumerator...
in "myIDirect3D3::EnumZBufferFormats()" file: "Hooked_D3D3_Prebuffs.cpp" on line 64

> Injecting non-classic display modes enumerator...
in "myIDirectDraw4::EnumDisplayModes()" file: "Hooked_DDraw_Prebuffs.cpp" on line 9

> Injecting non-classic device id...
in "myIDirectDraw4::GetDeviceIdentifier()" file: "Hooked_DDraw_Prebuffs.cpp" on line 92

> Releasing D3D interface...
in "myIDirect3D3::Release()" file: "Hooked_D3D3_Overrides.cpp" on line 10

> Releasing DDraw interface...
in "myIDirectDraw::Release()" file: "Hooked_DDraw_Overrides.cpp" on line 10

> Releasing DDraw4 interface...
in "myIDirectDraw4::Release()" file: "Hooked_DDraw_Overrides.cpp" on line 18

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DAFFYDAFFY
DAFFYDAFFY

also auto-updated to fixed version.
once I press Launch Drakan nothing happens
win7 using Classic Shell

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DAFFYDAFFY
DAFFYDAFFY

Drakan.exe starts ok

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DAFFYDAFFY
DAFFYDAFFY

I do hope u can fix the issues stopping it from starting on alot of peoples computers.
If i run the game from draken.exe ,it starts and runs ok.
But it seems to be lacking a lot of the sounds.
(though i don't think that has relevance to the mods issues.)
So it's defiantly the mod that has a problem.
Whether it's just amd/ati cards (like mine),i don't know.
But u did mention there was a problem with amd/ati cards.
The log file in post above is all that shows ,when i try to run the mod launcher.

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DAFFYDAFFY
DAFFYDAFFY

MODDB ,and it's 5 mins edit time limit and then locked posts,is just ridiculous!
How is a site supposed to grow and prosper with interesting discussions about mods ,if you are relegated to making comments like it's a blogspot or something.
Did i miss something ,or is it impossible to delete or combine posts?

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frageok
frageok

As it might be helpful for other users - Drakan 10th Anniversary works on Windows 10,i7-4790K.MSI R390X Gaming 8GB. Thank you so much guys.

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Drakan: Order of the Flame
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