This is a total conversion from the Japanese Magna DragonBall Z. This mod employs several well know charectors and there trade mark moves/finishers. The mod features a unique combo system, stat point level up system, and much more. ------------------------------------------------- ---------- More information can be found here: DragonmodZ Community (Comment, ask questions, etc here: For Reviews, fan sites, interviews, etc:

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The animators are working hard on getting those animation done. This task is very time consuming becuase of all the new animation required fro the new melee system. We don't want to skimp on these animations becuase the new melee is one of the main elements in 1.8. So we're making shure they're not

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The animators are working hard on getting those animation done. This task is very time consuming becuase of all the new animation required fro the new melee system. We don't want to skimp on these animations becuase the new melee is one of the main elements in 1.8. So we're making shure they're not rushed and are well done.

To show you how much work goes into these animations here's a basic formula.

Around 35 animations per model X 10min per aniamtion = 350min per character = Roughly 6 hours of work per model.
(Note: Some animations take much longer to do then 10min)

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