Hungry eyes fix on the Planet of Arcaricas. The cycle of life and birth for Celestial Dragons is an endless one, as is all Creation. Upon the Dragon's eggs are numerous life forms, and they are unique to each one. Many are there to protect and nurture, some are parasites, like humans, and some simply do not belong in reality. This time is a time of crisis unheard of, as the Abyss breaches reality, the Ghaurchlai are returned from their prison of Ice and the nations gird themselves for war, unaware of what will be unleashed upon all of them. This is the age of Genocide, an age where all will weave a different tune and the Dragon itself is destined to live or die, devoured by the powers with hungry eyes. Read More...

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I guess I'd better populate the forums a little more, to show what
you're waiting for, and that we are doing to get the mod out, and what
we're doing to make it special.

We've been doing a fair bit
However, we've run into problems with the buildings and traits/ancills
systems in the last months...that's been a sticking point, as it's so
restrictive to mould something unusual around an existing method. The
mod isn't normal; it's high fantasy, a bit of horror and a little
science-fantasy too. We've cracked some animation things, we've cracked
battlefield magic hugely, have an idea on strat map magic (if the work
justifies the end at the moment, or whether it's a 'later' thing; this
would be of smaller use in the minimod, so it may be left out of that),
and we've created unique stuff, but the edb and traits have been a pig.

SO, we've cracked those, to a larger degree. Basically, Aradan has
helped give a perspective that we didn;t have, and Makanyane has taken
it and done mod-based stuff. We scrapped the existing systems,
basically. We're buildings the traits atm and they look really
promising...more's been done in the last day or two, and there's a
freedom in it....quite liberating! SO, you will get people, not drunk
sexual deviants and forced random caricatures of people for generals
etc. If we carry this through, it will be very very cool indeed. This
allows us to make people based on factions and races, with a binding
system that will justify them as being Ildiri, Khezdruli, Empire and
Federation, so they are accurate, logical and just different from each
other. No elf drunks, no naugiri philosophers...Dread and CHivalry will
be used and used well, to a different, subtle effect. :cheers:

Buildings will be sorted too. The Rhysthari will not have fields of
crops, as they live under the water. There's plenty of room....if we get
these right now, the bigger mod will fall into place. No sports halls
for Ildiri...Solace for Bandit Kings will be Solace in it's glory.
You'll plunder and use the old Khezdruli Holts, with the Infected
trapped within, with the possible treasures as reward; danger and risk
for possibly major help with the war, possibly slightly crippling short
term.. The SPiral Edifice, with it's plant crops will be there for the
Bandit'll live and breathe the lore and life of the mod, and
it'll make us move fast and we'll love the freedom rather than struggle
to fit into existing limits.

We won't make it heavily scripted. There are scripts, but the possible
nightmares major scripts bring won't be there except when really
important story-wise and important to the different sides it has to
have. Mank's to congratulate for that side.

So, we'll try to keep you in the loop now more! Patience has been large
from people too, and will be rewarded heavily, we hope.


Third Battle Release

Third Battle Release

1 year ago News 5 comments

The Modfolder for this is'll see some stuff of what the mod will be like, some half finished, or bits tested and left to be developed...

The Selediri Full Faction Preview

The Selediri Full Faction Preview

2 years ago News 7 comments

Here it is! Sorry for the delay. This is the full preview of faction in DragonDawn world called The Selediri (Kingdom of Silidis). Click on the banner...

A Story...

A Story...

2 years ago News 4 comments

A little story from the DragonDawn world... Written by Squeaks (Pawford on Moddb)

Mini-Mod Campaign Map Preview

Mini-Mod Campaign Map Preview

2 years ago News 8 comments

The DragonDawn team, formerly Dragonborn, are proud to present our first full faction preview, which contains pictures of all the faction's units, lore...

Post comment Comments  (20 - 30 of 137)
Deprive Mar 2 2014 says:

please keep working on this

+2 votes     reply to comment
NekoGenijalan Creator
NekoGenijalan Mar 7 2014 replied:

We are still working :). A bit slow though. But it will be finished... Eventually. It will not die. Never.

+2 votes   reply to comment
NekoGenijalan Creator
NekoGenijalan Dec 31 2013 says:

Aaaaaand, should be up during the day. Third battle release. After this one, the team is going to concentrate on finishing the mini-mod campaign before the big mod release.

Thanks for tracking

+2 votes   reply to comment
NekoGenijalan Creator
NekoGenijalan Dec 29 2013 says:

We have something new. As soon as I get some time I'll post it here. Maybe in a day or two ;)

+2 votes   reply to comment
AubeSangante Nov 23 2013 says:

Hen awesome story, hen awesome backgroun, awesome faction, everything is awesome on this mods !

+2 votes     reply to comment
NekoGenijalan Creator
NekoGenijalan Nov 24 2013 replied:

Thank you very much! :)

+2 votes   reply to comment
camileon Nov 20 2013 says:

que gran mod que se ve lo esperamos !!!

+2 votes     reply to comment
NekoGenijalan Creator
NekoGenijalan Nov 21 2013 replied:

Thank you I guess... Muchas Gracias! If I guessed the language ;)

+4 votes   reply to comment
Jesterinatlantic Dec 13 2013 replied:

and you guess well :)

+2 votes     reply to comment
Puttzy Nov 19 2013 says:

how do you replace the models for Medieval Total War II ?

I do wait in anticipation for this, it looks fun.

+2 votes     reply to comment
NekoGenijalan Creator
NekoGenijalan Nov 20 2013 replied:

I don't model, so I don't know. I know that you need several different programs that can be found only on TWC I believe.

+1 vote   reply to comment
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