Dawn Of War : Kingdom is a skirmish map pack and custom content
mod for Dark Crusade. All of the level art is original.

-An all original Single Player Metamap Campaign for Dark Crusade. The characters of the Dark Crusade on Kronus meet again for battle but this time on Dead World Astor 37! The metamap is a sprawling urban wasteland that is completely interconnected.

-A total of 31 skirmish maps including all 25 campaign maps plus 6 mega sized maps that allow you to play across the multiple campaign maps!

The Place: Dawn of War : Kingdom takes place in an original
setting based in the Warhammer 40K Universe.
This campaign centers on the Dead World called Astor 37. This
place was once a thriving Forgeworld, but caught up in the wake
surrounding the Eye of Chaos, the planet was devastated.
Abandoned for nearly 3 centuries, exept for some clandestine
outposts, Astor 37 lay barely noticed even while nearby star
systems have raged with war.
This will be no more due to a heavy blow to strike the
Space Marine fleet. The hallowed but forgotten ground of
this dead world will shudder under the might of the armies of W40K!

DOW Kingdom Tips.
This campaign is deceptively easy at the beginning. Heres some strategy tips.

Build up your honor guard. You get a bigger honor guard because you will need it to survive. The prices are the same so you must budget your wealth. Pause a turn or two if your forces are depleted.

Beware the invading forces! The armies that move across the Astor cityscape can come into a small map with crushing strength. Defending a map against a strong army is a difficult task. You have more of an advantage attacking with a strong honor guard and claiming territories.

Build up your base! If you get caught away from a map and a large army rolls in your only chance for keeping that is to have the map well tacked down with multiple HQs and defenses. If you defend a base successfully, try to build up defenses for the next attack, before you finish the enemy.

Attack aggressively. Once you have a decent Honor Guard dont hesitate once you attack a map. Immediately set out and try to smash one of the opponent bases right away. When facing many AI enemies it is important to take out the number of opponents fast or you'll get sacked.

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D.O.W : Kingdom Campaign Map Map Preview : Kingdom Deck Map Preview : Assasinarium
Blog RSS Feed Report abuse Latest News: Dawn of War: Kingdoms map previews

1 comment by etherdragn on Nov 17th, 2007 digg this super bookmark


A preview pic of all twenty five sections of the Dawn of War : Kingdom Megamap have been added to the gallery. Each map's borders peer into a neighboring territory.

Map Preview : Kingdom Deck Map Preview : Chaos HQ  Warehouses Imperium tank traps & barbed wire. Heavy cover. Map Preview : Imperial Guard HQ

In addition to these twenty five Skirmish maps, Dawn of War : Kingdom has five huge maps that let you play across these territories on a larger scale.

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DOW Kingdom

DOW Kingdom

Aug 04, 2007 Full Version 4 comments

This is version 1.0.1 of DOW Kingdom. The installer has been fixed for non american installs and ther are several loading screen fixes and some other...

Comments  (20 - 30 of 34)
SEKtormk3
SEKtormk3 Aug 2 2007, 8:28pm says:

Sorry for 3riple post but i figured out the problem, your mod is very cool so far. Keep up the good work in the future!

+1 vote     reply to comment
SEKtormk3
SEKtormk3 Aug 2 2007, 7:17pm says:

When i went to activate the mod it said failure to activate requested game! Pleez tell me im not the only one with this problem :cry:

+1 vote     reply to comment
SEKtormk3
SEKtormk3 Aug 2 2007, 7:06pm says:

This mod looks awesome! I cant wait til i finish downloading it, after i play it a little i will tell you what i think. Im sure I will like it! :)

+1 vote     reply to comment
nidmeister
nidmeister Aug 2 2007, 9:02am says:

Wooo, release :D

+1 vote     reply to comment
fex_man
fex_man Aug 2 2007, 11:40am says:

Wow, this looks it will be pretty great. Although it is a tad late, that is to be expected.

+1 vote     reply to comment
tomb-world
tomb-world Jul 21 2007, 10:17am says:

yer ges it is not noticed bacause there are not that many people who are intrested in watching another mod

+1 vote     reply to comment
nidmeister
nidmeister Jul 15 2007, 4:27am says:

Exellent I just read your news post, I'm really looking forward to this, even if it is due in late August. You Truly are a unique modder, and have had an origonal Idea, shame this hasn't been that well noticed...

+1 vote     reply to comment
etherdragn
etherdragn Aug 15 2007, 1:27am says:

I mean win conditions.
If either of you had customized your Tactics scar it would'nt match up. I'd copy the Tacs.scar from one of you to overwrite the other one so you have the same copy of the file.
If neither of you edited it, I'm not sure what the problem is. Are you playing at a physical LAN or over something like Hamachi?

Also there is version 1.0 and 1.0.1 of dowkingdom, and be sure you both have 1.0.1

+1 vote     reply to comment
etherdragn
etherdragn Jul 9 2007, 6:36pm says:

Yes Integral,
I will not only allow, but fully promote others to use these assets.
I do want people to ask permission, just so I know who might be using them.

+1 vote     reply to comment
tomb-world
tomb-world Jun 23 2007, 9:31am says:

cool like how the buildings look old and aged by time

+1 vote     reply to comment
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etherdragn
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Official Page
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Release Date
Released Aug 10, 2007
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