Ancient mythology states that there was a guardian of Mars known as Ares. He was the "god of war" and every 5000 years of war, a portal from Hell opens and sends all of the evil and dead souls out into the world. Ares had stopped the last war of hell from consuming the universe, but in doing so he sacrificed himself to save everyone. Now 5000 years later, the portal has opened again and the evil and dead souls are roaming around. No one knows where the portal has opened up, but there have been ominous anomalies happening on a Mars base. The Earth’s best forces have been sent to investigate the situation and return the world back to its safe self. Once the Special Forces arrived, they scattered across the base, and in a matter of minutes only one was left. This lone soldier was deep inside the base and had to get out somehow, the best way was through.
I have begun to clean up this game, to be able to finish it, and release it to its fullest. I have just started, and I'm nowhere near beginning to scratch the surface. I have been doing the same that I did for DoomLOH and adding in a few neat features and all of the bug fixes that I found, that were "shrugged" off. I also have been keeping to a strong TO DO list and making sure I write down anything that is needed to be done, what I would like to do, and ideas, etc.
I hope that I can continue to work on this throughout my final semester of college. It isn't as packed as most semesters, so I have had a lot of free time at night. I hope to tackle the entire game, and make sure that credit is given where credit is due. ronwolf1705 did a spectacular at mapping a good majority of the maps. I do not want to see his work be lost and never see the light of day.
I had a ton of neat features that were explicit to episodes 2 and 3, so I hope to show those in this full release. I do not have even an estimated release. I won't know until I complete the engine and all of the maps. I hope that I can accomplish this in the summer as I did with DoomLOH.
I have made slight comments here and there that I plan to only make one mod of Wolf3D after this. I do plan on making at least 1. But I have been growing a few ideas in my head. It's a lot of time to work on these things, and once summer hits this year, I hope to have a lot of free time after working to handle it.
We will see how things go, and I will play it one step at a time. I may not update again for some time (it's been 2 years here, but I say in a few months), because I would like to cross a good milestone before I update and maybe post screenshots. It's TBA for now, so for now, patience and excitement.
I completed my tests of all the maps. Fixed a lot of bugs. What's next? Christmas day.
Episode 1 is released as of Dec 25th, but I have a version 1.01 currently awaiting authorization. It fixes a few bugs and removes the installer that doesn't...
I have had several more bugs squashed in the game, and it is about ready to go. Unfortunately Episodes 2 and 3 are not complete, and will not be in the...
I believe I have taken care of all of the bugs I could possibly find. Episode 1 maps have been gone through to make sure there's nothing missing. Maps...
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Fixes abnormally slow movement, no installer (which some older versions of Windows did not like, also the gun bobbing is a bit better now
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