Fifty years after the demon invasion, humanity is now fully aware of the existence of arcane and powerful forces. Emerging from the invasion breakthroughs of merging magic and machine have been made, leading to a technological leap. Space exploration has reached a new peak with techno-magic drives allowing FTL travel. On a routine scout mission the Vangalor are encountered. Two things are quickly established. They have better understanding of the arcane allowing them to conjure demonic armies at a whim, and they are extremely aggressive and territorial. You are a special operations officer in the UAC Paranormal Investigation Unit. Your task - find arcane knowledge to use in the ongoing Human-Vangalor war. Thrown to the ground by a violent earthquake, you hit your head and fall unconscious... ** 'Torn' is a single-player dark-fantasy modification for Doom 3. Gameplay consists mainly of first-person puzzle solving with some action and platforming mixed in.

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Doom III: Torn

Doom III: Torn

3 years ago Full Version 1 comment

'Torn' is a single-player dark-fantasy modification for Doom 3. Gameplay consists mainly of first-person puzzle solving with some action and platforming...

Post comment Comments  (0 - 10 of 11)
TheUnbeholden Aug 22 2012 says:

Yes this mod is definitely one of the most experimental and interesting ones out there for Doom 3... I'll be watching what else you can come up with.

+1 vote     reply to comment
MachoMan89 Aug 11 2012 says:

does this mod work with the sikk one?

+1 vote     reply to comment
SpiritusSanctus Creator
SpiritusSanctus Aug 17 2012 replied:

that's a good question, will check this weekend

+1 vote   reply to comment
IvoryScratch Jul 27 2012 says:

oh I like the look of the Screens, makes me think of Heretic or Hexen

+2 votes     reply to comment
TheDramaticSkull Jul 13 2012 says:

i cant seem to get it to work. it's just normal doom 3 but with the new HUD for me. what do i do?

+1 vote     reply to comment
SpiritusSanctus Creator
SpiritusSanctus Jul 27 2012 replied:

Did you do all of this:
- How to install and run this Mod:
- Have Doom 3 installed on your hard drive.
- Extract the "Torn_1" zip file (using Winzip or Winrar) in you "Doom 3" folder.
- Run the mod selecting "Torn" from your mod list.
- Pull the console down by pressing "`" or "Ctrl+Alt+`", type "map Torn_p1" in the console field and press "Enter".

+1 vote   reply to comment
SpiritusSanctus Creator
SpiritusSanctus May 11 2012 says:

Hey Guys.

@marco1975 - Thank you! :) I checked my version and I don't have the speed bug, nor the HUD bug. I play in standard 4:3 ratio in windowed mode though.
My suggestion for the HUD- check the new screenshot I've uploaded (might not be up right away), and see if the HUD you get is nothing like it, then try running the game in 4:3 resolution (one of the standard res) please pm me if this issue persist after that.
My input on the speed power bug- I'll take a look at my code and see where the problem may be. Expect a fix file soon (not sure how long moddb will delay it).

@DarkStarAngelo - I'll be uploading a screeenshot after I post this, also you can see a vid of the old mod version (as in the one that participated in the Doom3World speed mapping contest and won) in Youtube :
Keep in mind a few things - there are spoilers to the game in the video, it does not represent the features, quality and gameplay of the new version just the feel of it. I have added magical powers, many more places to explore in the ruin, better sets, puzzles and more enemies and hazards. Take the vid for what it is - the alpha to this version :).

On the question of a trailer. I am not really good at this promoting thing as you might have noticed by now. I like to make things and let people judge them for what they are. That being said. I extend an invitation.
All help will be greatly apreciated and propperly credited :).

Finally thank you guys for the input, and also I'd like to thank the guys that rated the mod so well and everyone else that downloaded and played it :).

+2 votes   reply to comment
DarkStarAngelo May 12 2012 replied:

Thanks for the reply and i did try this out (Not all the way through) and its a really interesting and fun mod :) Although it leaves you scratching your head for some time but apart from that it is a noteworthy mod :) So i decided to track this mod due to its level of uniqueness.

+2 votes     reply to comment
SpiritusSanctus Creator
SpiritusSanctus May 13 2012 replied:

Thank you for the kind words and the watch :). I'm sorry it left you scratching your head. I put some time into the puzzles so that was kinda my intention lol. I hope your experience with the mod wasn't in any way broken or buggy and am glad you liked it despite not finishing it :).

+2 votes   reply to comment
marco1975 May 10 2012 says:

First off, very intriguing! I like this mod from the beginning.

I am a bit confused by this mod; I collect souls, but it always says 'no souls available'. When I activate the Speed spell with '3', it uses up the soul, but the text at the bottom always says 'SPEED OFF'.

Also I tried running this in 1680 x 1050 resolution by putting an autoexec.cfg in the Doom 3\Torn folder:

seta r_mode "-1"
seta r_customwidth "1680"
seta r_customheight "1050"
seta r_aspectratio "2"
seta g_fov "120"

But the reticle and circles in the HUD still look squashed; should I do it differently? Thanks.

+2 votes     reply to comment
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Doom III
Doom III
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Release date
Released 2012
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9 votes submitted.

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Ratings closed.

Highest Rated (3 agree) 8/10

Really interesting dark corridors... Quite familiar puzzle solver.
The final boss was quite challenge. (at least surviving it's energy blasts)

Did i just said boss? oO forget it.

Jan 16 2012 by =FF=Sturm

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