In times unremembered, it was found that each living entity had a power associated with it that science could not explain. This energy, best described as magic, could be manipulated and controlled, or extracted...
In these times Ket-Netar, ruler of the burning planet of Char was overthrown by his brother Veris-Rulatar. The planet Char orbited was dense and jungle like, and filled with life. Enough life that a crystal of life-power was forming deep under the crust. Veris wiped out all of the life on this planet, extracting the power for himself, and gaining the power to overthrow, but not destroy, his brother. Veris then used his new found power to move the planet Char to orbit the next planet in that bi-solar system, vanquishing and acquiring much as he had done to the planet Char originally orbited. For long periods the dread planet, as it became known as, would drift through space, seeking out the next world to prey upon.
As his brothers power grew out of hand, Ket-Netar fled deep into the mountains to find refuge. It was there that he discovered the lush valleys on Char that none had ever discovered, as well as a greater secret. Inhabitants of one of the planets Char had destroyed were living in this valley, in the one place Veris would not think to look for them... his own planet.
Not only were they living there, but their mages were using their powers to transport large groups of people off of the planets Veris orbited while he was destroying them.
Ket-Netar set up a secret operation to harvest power from these people in brutal "Soul Factories" he built throughout the valley. The people of the valley gave resistance and battled him, but it was mutual that both sides remain undetected by Veris, lest he destroy the people and Ket-Netars armies of twisted monsters.
In this manner, a war waged on for hundreds of years between Ket-Netar and the people of the valley. Kingdoms and histories were established, and times changed, but the war was un-ending. Long winters of pitch darkness while the planet traveled were interrupted by shorter periods of orbit around planets Veris was destroying.
The people of the valley continually saved masses of the populations into their own cities, and sought out their greatest heroes.
These heroes were assigned the highest of tasks, fighting in the war against Ket-Netar. This became known as the Doom Hunt, as many heroes never returned once they set out.
You are one of these heroes, looking up at your home planet in the sky as it is destroyed by Char, and knowing you can never go back... you choose all that is left...
you choose...
 The Doom Hunt....

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4 comments by Raider666 on Feb 1st, 2011

Maps:
Intro : 80%
Ethelas Town: 83%
Reasha Forest: 45%
The Human City of Reasha: 96%
The Crypts: 100%
The Reasha Castle 75%
The Cathedral Under the Mount: 95%
The Infernal Catacombs: 90%
The Undead City Morvath: 65%
The Dwarven City of Dwarrowden: 35%
The Village of Lothum: 45%
The Lost Mines: 70%
The Town of Hadoras: 50%
The City of Amaria 85%
Minorn's Keep of Amaria: 92%
The Swamps of Avalon: 40%
The Elven City of Vjero: 75%
The Sunken Castle of Kal'Enlu: 75%
Mt. Eyolos: 40%
The Wizard Capital of Durmis: 60%
The Caverns of Ice: 65%
The Ruins of Teorath: 70%
Desert Crossing 65% (new)
The Dragon City of Azarus: 38%
The Demon Halls: 60%
The Arena Fortress of Doomskull: 85%
Classes
Male Warrior: 65%
Male Wizard: 25%
Male Chemist: 10%
Male Tech: 35%
Female Warrior: 55%
Female Sorceress: 20%
Female Tech: 0%
Female Chemist: 10%
Weapons
Warrior: 65%
Wizard/Sorceress: 40%
Tech: 60%
Chemist: 10%
Undead Enemies: 75%
Human Enemies: 50%
Beast Enemies: 75%
Demon Enemies: 15%
Monster Enemies: 80%
Sub Bosses: 45%
Treasures: 40%
Bosses: 50%

CODING: 5%!!!!!!!!!

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Post comment Comments  (10 - 20 of 64)
Trempler
Trempler Mar 18 2011, 4:49am says:

IF YOU LET THIS MOD DIE , I WILL KILL YOU !

Awesome stuff so far !!! If you still need testers or something else ask me. 12 Years of mapping experience maybe could help ^^

+2 votes     reply to comment
Blue_Dust
Blue_Dust Feb 6 2011, 9:07am says:

If it has Single player support i would be happy..This stuff reminds me allot of diablo II..You might take some concept from the Diablo series and similiar games..

+1 vote     reply to comment
Raider666
Raider666 Apr 15 2011, 5:33pm replied:

Its really more for Co-Op, playing the game in SP will be very difficult if not impossible. We shall see though, could tweak down a set of SP maps marked with SP_Mapname

+1 vote     reply to comment
Jorka2099
Jorka2099 Feb 4 2011, 10:53am says:

I'm watching for this mod from the origin, and i want 2 say, i support this mod. This is BEST!

Man, u do it alone?

+2 votes     reply to comment
Raider666
Raider666 Feb 5 2011, 6:55pm replied:

You have been Jorka, haha Crab! Thankyou!

+2 votes     reply to comment
supra36
supra36 Feb 1 2011, 4:21am says:

Gentleman, this mod is okay.

+1 vote     reply to comment
erikis22
erikis22 Apr 5 2011, 12:16pm replied:

Agree.

+1 vote     reply to comment
DusteSilverwolf
DusteSilverwolf Jan 31 2011, 1:57am says:

This looks promising, Something once again worth tracking. I wish you the best of luck!

+2 votes     reply to comment
Raider666
Raider666 Dec 12 2010, 1:32am says:

Update: We need someone to code a few weapons by duplicating/tweaking existing weapon code and same thing for monsters. I. E. we need new monsters that can be monster_zombie1, monster_zombie2 etc etc so we can set up custom health/ dmg for a variety of monsters.

+1 vote     reply to comment
Uridon
Uridon Dec 9 2010, 9:32pm says:

Damn man, THIS mod deserved to be an upcoming candidate for HL, not already released ESF.

+1 vote     reply to comment
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Weasel Gaming
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