This project is a fan recreation of Doom 64 for the Nintendo 64 to the GZDoom engine. The goal of the project is be mostly accurate to the original game as well as add very minor improvements for that extra bit of polish. Think of this mod as being an enhanced version of Doom 64 for GZDoom. We have Doom 64 EX, Doom 64 Absolution TC, GZDoom64, and Brutal Doom 64. Why you ask? I was personally dissatisfied with the quality of the GZDoom64 project, and Brutal Doom 64 (while it is a great improvement) is along the same lines but changes too much and deviates from the original Doom 64 experience. And thus, this project was born.

Description

OGG music replacement pack as an alternative to FluidSynth. This file should be used for version 1.3 of the mod onwards.

Preview
Doom 64: Retribution - OGG Music Pack (v1.3+)
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Guest
Guest - - 687,512 comments

does the WAD need to be in the same place as the .bat file? I have mine in a separate folder alongside the .pk3 file and I'm still getting the bad music.

EDIT: never mind, took them both out of the custom folder and it worked just fine.

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Nevander Author
Nevander - - 125 comments

If you choose to use the batch file method, your files can be anywhere on your hard drive, but you need to make sure they have the correct path. The instructions should be clear, if they are in a subfolder from where the batch file is, your simply reference from the subfolder down. The batch file should ideally be beside the game executable.

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brickboy6991
brickboy6991 - - 15 comments

How do I use this?

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Doomslayer88
Doomslayer88 - - 2 comments

Hey bro...
Your remake of Doom 64 is so awesome!
My only problem with it was that the music of the mod isn't working so well and I don't know how to run this file beacause I had the stupid decission of buying a Mac instead of an average computer.
Can you help me getting this to work, please?
I really love this mod and I would like to hear those creepy soundtracks of the classic Doom 64.

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Guest
Guest - - 687,512 comments

Any clue how to get this to work with GZDOOM mac version?

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Nevander Author
Nevander - - 125 comments

I'm not familiar with Mac but I imagine the process would be similar to loading it the way you would in Linux.

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Guest
Guest - - 687,512 comments

I donĀ“t understand how to run this file with the mod.

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Nevander Author
Nevander - - 125 comments

You load it after the main mod file, as if you were loading any other Doom mod or file.

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Guest
Guest - - 687,512 comments

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