The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Originally this mod was going to be a remake on the Doom 2 game. Now we changed it so it will be more original and fun. Its scary at the same time. :D About (The Story will be released on October 3rd, 2004) Features *All monsters from the original Doom will be remade and tossed with some amazing shaders including bump mapping and fur. *See what was left out. Go up against the Baron of Hell and the almighty SpiderMastermind. *Use a vast aresal of weapons to push back a hord of Imps, or to devistate packs of intelligent Archviles. *Play the game as its meant to be. By taking the gameplay of Doom and mixing it with the graphics of Doom 3, you can experience a fight against Hords of Stupified zombies and Imps raging through cities and homes. *Go to locations such as LAX, Long Beach, DownTown Los Angeles, and more. *Explore vast cities, filled with civilians, later to be loaded with bodies. *Experinece another side of a story, seeing the destruction of earth as we know it. Before and After...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Final model for normal maps (view original)
Final model for normal maps
embed
share
view next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
bart2o
bart2o - - 1,863 comments

its pretty nice, just the legs are in a need of some tweaking :)

Reply Good karma Bad karma+1 vote
BloodShed
BloodShed - - 231 comments

Now thats the imp I use to know :D

Reply Good karma Bad karma+1 vote
Slogbog
Slogbog - - 4 comments

its missing some spikes - either one on the elbow or one on the shoulder, i cant tell. He's meant to have one coming out of his tricep area, then one on top of his hsoulder, and one behind his elbow. AS WELL as the ones on his back and chest and so on.

Reply Good karma Bad karma+1 vote
Slogbog
Slogbog - - 4 comments

also how come youve textured the high-poly model? with bump-maps for that matter?

Reply Good karma Bad karma+1 vote
UberSoldat Creator
UberSoldat - - 265 comments

I'm not the modeler, but that model is actually the ingame. So his mistake.

Reply Good karma+1 vote
excidium
excidium - - 2 comments

That looks nice except how the head texture meets body texture. It doesnt match up. Other than that it looks nice.

Reply Good karma Bad karma+1 vote
Slogbog
Slogbog - - 4 comments

ubersoldat, he says that its the model for normal maps? im confused

Reply Good karma Bad karma+1 vote
leilei
leilei - - 5,721 comments

lol sucks

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

I know this doesn't look too great. You can
see the UV seams, but it really was my first
textured hi detail model. I think I'm going
to stick to simply letting other people do
textures, because I'm not too good at them
well, the Revenant and Lost Soul will be probably
the last models I texture, because they don't
have the same problem with mapping texture seams.
Hope you all like!