A patch that addresses some of the issues present in 0.75 version
Dodek's Improved Sound Evnironment (DISE)'s goal is to create an immersive and enjoyable experience of playing BF2 by enhancing its sound environment and testing it to its limits.
This mod is going to feature DES (Dynamic Echo System) and ESS (Effect Sound System) as well as its own improvements.
This will come as a mod at first and if it gets a lot of interest, I will consider making it an addon, so that everyone can merge it with other mods.
So what is the mod about?
It's about an immersive sound environment for Battlefield 2. It aims to test the engine to its limits. But that doesn't mean it's only going to change sounds. A short list of DISE features:
-Custom sounds (of course)
-Custom animations for most weapons
-Custom vehicle handling
-Small tweaks/fixes for well known yet unsolved bugs (for example wheels snapping back in a blink of an eye after turning, steering wheel and wheels rotation not synchronized)
-Custom weapon handling based, weapon values calculated by an Excel script that should make them balanced, but also realistic, kind of (click on picture to view the whole thing):
The demo version contains:
-Custom sounds (obviously)
-ESS (Effect Sound System)
-Modified weapons handling
-Heli and aircraft disabled features known from Spec Ops Warfare mod
-Custom air vehicles handling
-SABOT and HE rounds for tanks
-Modified HUD textures as well as new HUD colour scheme