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This is not a mod for source (Half Life 2). It’s a skin / model mod for day of defeat source. It replaces all models, skins, wall and floor textures with high poly, and high resolution revisions of the original skins. This is not a pack to make day of defeat source easier to play. Or to make it harder. Simply make it look as good as it can. There has been 2 packs released with 2 hot fixes. These files should only been considered as tests or alphas, v3 will be high quality with allot more files and features. v2 + Hot fixes (Released) Changes. - Improved sharpness of textures - Different player skins - Snow covered fortifications high resolution V3 (Coming soon) Changes. - Better normal mapping - More changes to textures Additions. - High poly props - High resolution wall texture - High poly fortifications and static props You will need a system of the following spec to run this even a bit. And Need to have video settings set to high to get full effect. If the settings are set to low you...
HigherResSkins&PropsV2Full Features: - All crates and fortifications excluding snow covered fortifications have had there skins made higher res with normal and bump mapping with some ajustment Added in version 2: - All player models are now higher res and are normal mapped. - K98 V and W models are now higher res and are normal mapped. - Garand clip and shell casings are now higher res and are normal mapped. - Plant01 and tree_deciduous_01 are now higher res and are normal mapped. - Removed cubemapping on Barrel Normal Mapped By Comstedt Credits: + =*=Dirty Soldiers 2=*= by Cruzaderazn (I made higher res and normal mapped) + Barrel Normal Mapped By Comstedt (Removed cubemapping)
HigherResSkins&PropsV2Full
Features:
- All crates and fortifications excluding snow covered fortifications have had there skins made higher res with normal and bump mapping with some ajustment
Added in version 2:
- All player models are now higher res and are normal mapped.
- K98 V and W models are now higher res and are normal mapped.
- Garand clip and shell casings are now higher res and are normal mapped.
- Plant01 and tree_deciduous_01 are now higher res and are normal mapped.
- Removed cubemapping on Barrel Normal Mapped By Comstedt
Credits:
+ =*=Dirty Soldiers 2=*= by Cruzaderazn (I made higher res and normal mapped)
+ Barrel Normal Mapped By Comstedt (Removed cubemapping)
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