The campaign takes place in real and imaginary places of Prypiat. The development lasted more than three years. The campaign consists of four highly detailed levels, more than 200 models and 400 textures. An original soundtrack and sound design completely created for the occasion.
Dniepr will be playable at the exit in four game modes: Cooperation, Versus, Survival.
Hello l4d fans, yes I know this is a bite late... or too soon, but I can explain EVERYTHING!The dniepr team recently decided to post regular news... Every Sunday (what?! you already understood...) to enlarge his public, and get more critic/review. So what are we talking about, in this sunday news a bite offbeat ?
I] The new Website
Firstly, the new interface between you and the team. We really try to do the best design possible, and the smartest, for you to access the informations. Here it is: Logistiquemod.com You can find some twitter update and all the news published.
making off "the website header"
II] The maps
The first map," Mall of ukraine" was recently finished by bendix. And the 3th map is also near its end. So we ll probably not be late with the release date (this famous date nobody knows a thing about)Enough word, let the pictures talk:
the optimisation in Dniepr is a HUGE point.
III] Custom models in dniepr
We did a lot to enlarge the gap between left 4 dead and dniepr, and the place of the model is really Huge. Our aim is to have about 70 custom models before the release. Here are some used in mall of Ukraine:
So here we are for this sunday news :). Thanks for reading my bad english !
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like DNIEPR. We love games like Left 4 Dead 2 that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
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