A secret nuclear research facility is under control ofthe aliens. The only way in is by a special teleport located at a EDF weaponry research building. After killing the aliens the only way out is by a escape turboplane at the hangar.

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Filename
dncm.zip
Type
Full Version
Uploader
TheUnbeholden
Date
May 30th, 2012
Size
1.99mb (2,086,342 bytes)
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Description

A secret nuclear research facility is under control ofthe aliens. The only way in is by a special teleport located at a EDF weaponry research building. After killing the aliens the only way out is by a escape turboplane at the hangar.


Title : Critical Mass
Author : Bocao (Vitor de Paulo)
E-mail : bocao_the_original@yahoo.com

Description : Critical Mass is a 3 level episode with 4 new weapons
and new (or modified) enemies, including boss.

Storyline : A secret nuclear research facility is under control of
the aliens. The only way in is by a special teleport
located at a EDF weponary research building. After
killing the aliens the only way out is by a escape
turboplane at the hangar.

Installing/Removing : Unzip the files to you Duke3d directory letting it
overwrite some files. If you get scared with the
amount of ungrouped files on your favorite folder just
run REMOVE.BAT to uninstall Critical Mass removing the
extra files and replacing the *.CON's with the
original samples.

=============================

* Play Information *

Episode and Level # : Replaces first episode (3 levels)
Single Player : Yes
DukeMatch Level : No
Difficulty Settings : Yes
Demos : 2, recorded with Duke3D v1.5
New Music : Yes (Title music replaced with DN2 theme)
New Sounds : Yes (Includes one little Duke speech)
New Weapons : 5 - RailGun (Replaces RPG)-kills most of the enemies
with a single slug.
7 - BFG 9000 (Replaces Shrinker)-this weapon redefines
the term wallpaper.Use it on a room filled with
aliens and see the new red painting on the walls.
/7 - Double pistols (Replaces Expander)-nothing very
new about these. Only a small "matrix style" use
at the begining of the first level.
0 - Detonator (Replaces Freezerthrower)-neatly sending
small fission bombs over the air....
Note: as the RPG was modified the Devastator needed
to be disabled since it is only a high-speed RPG
and would become a meaningless weapon.
New Monsters : The aliens seems to have assimilated the goodies
they found at the EDF weaponary labs. Here are some
examples:
Super Trooper - stronger trooper armed with a rail gun
and grenade launcher. Uses blue vest.
New Assault Commander - Rail gun instead of RPG.
Storm Tank - another strange-looking Pigcop vehicle
with rail guns and lots of grenades. A few have BFG
cannons.
NME - A automated sentry with a scaning laser guide
system. Shoots Detonator Spheres.
The Boss - He may seem tough at first (and invisible
half of the time) but with sharp eyes and a little of
brain you can avoid his attacks.
Although not being "enemies" the laser barriers should
be mencioned. Some are static, some moving. Remember
only that the blue ones will sting you, the red ones
will slice you instantaneously.

* Construction *

Base : New levels from scratch
Editor(s) used : BUILD
Known Bugs : Most known bugs are only stetical, nothing serious to
be reported.
However the use of the cheat code DNUNLOCK on any
level can put a few things out of place, so please
don't try it.

* Where to get this MAP file *

Untill now only by e-mail or telepathy

==============================

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Critical Mass
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Icon
Duke Nukem 3D Icon
Platform
Windows
Developed By
TheUnbeholden
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Release Date
Released Jan 16, 2003
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MD5 Hash
378ca07976888cce09e345a64699725d
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