Distant Stars is a collection of changes that Skyline_HUN made to the game to become more enjoyable even on huge maps. He found the research tree too short for a 4x game. So the first thing the MOD does is greatly increase the research levels. Now most of the weapons, shield, armor and HP research have 6-10 levels per-technology each. Now, a technological advantage really becomes major factor in the game. Also he tried to increase the differences between the three races by research. The MOD also increases the differences between the three races by increasing the advantage the research grants. This actually means, the Trader Emergency Coalition (TEC) have more levels for trade and defense, Advent have more research available in beam weapon technology and fighters/bombers, Vasari can now increase their phase missiles to really pass through shields and have more weaponry research. Some default researches have been tweaked to help improve the the differences between the three races.
This is a map of The Twelve Colonies of Kobol from the popular television series 'Battlestar Galactica'. It was based on an officially produced map (of which a picture is included for reference) for use with Distant Stars mod or the Sins of the 13th Tribe mod. For installation instructions and any further details, see the included text document. For any further help, please feel free to contact me on the email address provided there-in.
nice :)...it would be cool if people made other maps like halo or star trek or anything like them :D...i try but they never turn out good and im always missing a lot anyway :/
where is the sins of the 13th tribe mod??...i cant seem to find it here
Forums.sinsofasolarempire.com
Link is sadly dead.. I want this so bad.