Dissolution is a science fiction, single-player mod for Half-Life 2 that mixes adventure and action game-play. Set in the year 2089, in a universe dominated by a mega corporate entity, Xterrier, the player awakes in a hidden lab to the voice of the mysterious Wilson. Guided by Wilson, the player must make their way through the ravaged Xterrier 581c colony, making use of any and all resources they can get their hands on in order to survive, all the while attempting to piece together the events leading to the colony's collapse and their own identity.
Gameplay 7/10:Its like Doom... Push the switch and garb the key card. Fight a large group of enemies. Find interesting audio logs. Nothing new...but fun.
Story 9/10: The mod's strong point. It has plenty of twists and turns and will make you want to keep playing it. There is, however, one subplot that is disappointingly not elaborated on.
Sound 5\10: The voice acting on the logs is way too soft, and some of it is not that good, but most other sounds are ok.
Map design 7/10: Some details were missing that took away from the world. Why is the place so clean? you'd think that since there was so much fighting the place would have more bodies, blood, and destruction.
Music: 10/10: The music is wonderful.
fun factor: 10/10 I found this mod very fun to play. I hope the team makes a sequel .
Overall 8/10 worth the time to play
Some of the screenshots of this mod seemed pretty interesting, so I downloaded it, poured a cold coke in a glass and loaded up Dissolution.
The cinematic introduction (although it's a bit long and static) managed to keep me interested all the way to the end. Thank God for my long attention span and wisdom of old age. A 14 year old might have started chewing on his keyboard when he had to sit through that.
I wake up on a slab, apparently unknowing and unloved because suddenly citizens of a planetary base start attacking me. Meanwhile, this wierd voice coming from inside my head and some PDA's with audiofragments are trying to tell me what's going on. I find it hard to concentrate since the volume of the fragments is low and some guy is trying to beat me with a crowbar. While voice acting is awesome, design-wise it's clever to keep the important conversation at uneventfull parts of the game.
The mod looks pretty decent. The custom art isn't high quality but it sets the theme pretty well. Although, after a few minutes I get the idea that the maps were made with a set of only 5 textures and 5 different prefabs of rooms/corridors. Did I just pour another coke in my glass or was this also a dejavu? While some special rooms are a refreshing change, most of the maps seem very repetive. Same goes for the gameplay: get the keycard, throw the switch, get the other keycard, throw the other switch. Not many kudos for innovation there.
However, the characters were pretty well done. The main NPC's were original or had a nice twist. The mad suicidal citizens were fun to blast away and those wacky psychedelic crows, even though they seem out of place, had a way of giving you permanent migraines if you didn't get rid of them quick enough.
Overall, if you like quick run and gun action, you could rate this 8/10. If you value original storyline, innovation and pretty graphics (like me), this will not satisfy you. However, the few nice traits made me give Dissolution 6/10.
The architecture hearkens back to the days of the original Quake. However, this is offset by including a great deal of dynamic lighting, awesome sound and music, and some tough action sequences. The whole thing feels inspired by Bioshock or (to a lesser degree) Dead Space. I truly enjoyed the horror elements and the unique new enemy to fight (not spoiled here). I think the horror elements could have been greatly expanded upon; if only the mapping had been more unique and expansive, the mod team could have built some breathtaking horror-inducing set pieces.
The mod is very difficult because citizens are naturally more aggressive than Combine soldiers, so play this one on Easy mode, even if you are used to playing on Hard mode. I was very thankful that the shotgun is fully automatic.
While playing, I noticed that the levels were somewhat destoryed and a errie music following. I thought I would be playing another failed Horror Mod for HL2. After dealing with the crazed maniacs, I had to go down a hall way to turn the power on. Seeing another one, I thought they where gonna come at me, then a glow came about. I continued down the hall to a busted down and another walk past futher in the area. Then I got a serious creeping on my back and I stopped. If the goal was to scare the **** out of someone, it did for me. The weapons could be refined a bit, otherwise, great mod. Best for F.E.A.R Fans.
Good storyline. Good voice acting and narration. Good music. The ammo and health systems are different, which made it a bit more fun to play. Difficulty level was good. Enough action to keep it satisfying but not overly difficult. The environment was a little on the simple side with just a series of hallways and rooms. However, the storyline and series of goals to be accomplished helped to keep it interesting. Overall, fun to play and worth the download.